Commit Graph

  • 36231196f1 add Readme master Gero Müller 2018-11-26 13:18:34 +0100
  • 08ac71b995 switch to horde3d Gero Müller 2018-11-26 13:15:41 +0100
  • dbed4abb0b minor changes Gero Müller 2011-10-07 12:07:36 +0200
  • dafe52c4cd add log4cplus gmueller 2011-07-04 11:56:19 +0200
  • d7abbcb5c7 switch to player bullet state gmueller 2011-02-08 23:06:43 +0100
  • f93135b20f fixed bullet destroy order Gero Müller 2011-01-27 22:24:14 +0100
  • d4e31fea35 fix sigslot on windows Gero Müller 2011-01-27 22:20:42 +0100
  • 132ca27737 fixed timer under windows gmueller 2011-01-27 21:53:53 +0100
  • 04a55c02a7 small logging fixes gmueller 2011-01-25 23:21:03 +0100
  • 5171a9f42d small fixes gmueller 2011-01-25 22:53:57 +0100
  • 6f0fcc6406 fix yaml emitter on bsd gmueller 2011-01-25 22:47:15 +0100
  • e041357a06 fix update interpolation gmueller 2011-01-25 22:46:36 +0100
  • b9b83caa1a update data gmueller 2011-01-25 22:44:58 +0100
  • d4dc19d358 completed switch to yaml for messages gmueller 2011-01-25 18:43:49 +0100
  • 1dbdb25f30 use yaml for messages gmueller 2011-01-24 23:52:12 +0100
  • 89a4b6ffb2 minor fixes gmueller 2011-01-23 20:11:24 +0100
  • 1006f94ba0 improved network and physics integration gmueller 2011-01-23 16:23:44 +0100
  • f9c374bc78 data gmueller 2011-01-19 23:25:36 +0100
  • eea995a926 hack accelerate gmueller 2011-01-19 23:24:58 +0100
  • 12153ffbea initial mesh and physics support gmueller 2011-01-19 23:20:08 +0100
  • 6fcb3dbff4 add signal/slot gmueller 2011-01-18 23:31:41 +0100
  • b55b687cd9 more oo design gmueller 2011-01-18 22:50:24 +0100
  • 1d0dd12b2e move game to c++ gmueller 2011-01-18 21:52:05 +0100
  • bf00db6c68 add bullet gmueller 2011-01-18 21:02:48 +0100
  • 21985a4ea4 add pugixml gmueller 2011-01-18 20:52:08 +0100
  • caeca7b66e structure changes gmueller 2011-01-17 21:51:17 +0100
  • 3f00ee4f31 structure changes gmueller 2011-01-17 21:50:50 +0100
  • aff6366561 fixed init bug gmueller 2011-01-17 21:18:40 +0100
  • 8278db04b9 more structure changes gmueller 2011-01-16 23:02:40 +0100
  • 54f2f3c4f6 various windows fixes Gero Müller 2011-01-14 22:39:27 +0100
  • 14e4f4f54c fixed OpenGL Gero Müller 2011-01-14 22:02:36 +0100
  • cd3c163d2a fixed windows time Gero Müller 2011-01-14 22:02:14 +0100
  • 2915c8a030 dedicated fix gmueller 2011-01-14 21:09:14 +0100
  • 45e085b370 big restructuring gmueller 2011-01-14 14:59:18 +0100
  • 890dc9b29f fixed box texture filtering gmueller 2011-01-13 08:46:23 +0100
  • 6c0b9f7f34 added FPS display, fixed player update gmueller 2011-01-12 23:41:33 +0100
  • 8e80efe3a2 refactored gmueller 2011-01-12 22:05:22 +0100
  • e08d376864 some gameplay fixes gmueller 2011-01-12 15:28:44 +0100
  • 90f4b64af8 added wall,collision missing gmueller 2011-01-10 23:14:56 +0100
  • 2b2d58e904 fix team, point sync gmueller 2011-01-10 23:02:38 +0100
  • eb987e1fa2 fixed lighting gmueller 2011-01-10 21:44:38 +0100
  • 6fc4e795d2 added points, sync still missing gmueller 2011-01-09 21:56:48 +0100
  • 5112241a93 restructure main, add basic font support gmueller 2011-01-08 17:53:45 +0100
  • 5a0a74ef73 fixed minor bugs gmueller 2011-01-08 15:48:04 +0100
  • 70e3542910 add bombs, closes #24 gmueller 2011-01-06 13:51:52 +0100
  • a02ad6bd34 add sparkle explosions gmueller 2011-01-05 23:02:10 +0100
  • b19f44ec32 working multiplayer Gero Müller 2011-01-05 15:00:09 +0100
  • a6fd2d9b3c add hgignore gmueller 2011-01-05 00:07:38 +0100
  • 2adf7c3671 initial network code gmueller 2011-01-05 00:07:08 +0100
  • abb75acb91 fix colors gmueller 2011-01-04 22:26:37 +0100
  • 436c5ad643 small fixes gmueller 2011-01-04 22:24:18 +0100
  • cb7368c138 initial commit Gero Müller 2011-01-04 18:11:59 +0100