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08ac71b995
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switch to horde3d
|
2018-11-26 13:15:41 +01:00 |
|
Gero Müller
|
dbed4abb0b
|
minor changes
|
2011-10-07 12:07:36 +02:00 |
|
gmueller
|
dafe52c4cd
|
add log4cplus
|
2011-07-04 11:56:19 +02:00 |
|
gmueller
|
d7abbcb5c7
|
switch to player bullet state
|
2011-02-08 23:06:43 +01:00 |
|
Gero Müller
|
f93135b20f
|
fixed bullet destroy order
|
2011-01-27 22:24:14 +01:00 |
|
Gero Müller
|
d4e31fea35
|
fix sigslot on windows
|
2011-01-27 22:20:42 +01:00 |
|
gmueller
|
132ca27737
|
fixed timer under windows
|
2011-01-27 21:53:53 +01:00 |
|
gmueller
|
04a55c02a7
|
small logging fixes
|
2011-01-25 23:21:03 +01:00 |
|
gmueller
|
5171a9f42d
|
small fixes
|
2011-01-25 22:53:57 +01:00 |
|
gmueller
|
e041357a06
|
fix update interpolation
|
2011-01-25 22:46:36 +01:00 |
|
gmueller
|
d4dc19d358
|
completed switch to yaml for messages
|
2011-01-25 18:43:49 +01:00 |
|
gmueller
|
1dbdb25f30
|
use yaml for messages
|
2011-01-24 23:52:12 +01:00 |
|
gmueller
|
89a4b6ffb2
|
minor fixes
|
2011-01-23 20:11:24 +01:00 |
|
gmueller
|
1006f94ba0
|
improved network and physics integration
|
2011-01-23 16:23:44 +01:00 |
|
gmueller
|
eea995a926
|
hack accelerate
|
2011-01-19 23:24:58 +01:00 |
|
gmueller
|
12153ffbea
|
initial mesh and physics support
|
2011-01-19 23:20:08 +01:00 |
|
gmueller
|
6fcb3dbff4
|
add signal/slot
|
2011-01-18 23:31:41 +01:00 |
|
gmueller
|
b55b687cd9
|
more oo design
|
2011-01-18 22:50:24 +01:00 |
|
gmueller
|
1d0dd12b2e
|
move game to c++
|
2011-01-18 21:52:05 +01:00 |
|
gmueller
|
bf00db6c68
|
add bullet
|
2011-01-18 21:02:48 +01:00 |
|
gmueller
|
caeca7b66e
|
structure changes
|
2011-01-17 21:51:17 +01:00 |
|
gmueller
|
3f00ee4f31
|
structure changes
|
2011-01-17 21:50:50 +01:00 |
|
gmueller
|
aff6366561
|
fixed init bug
|
2011-01-17 21:18:40 +01:00 |
|
gmueller
|
8278db04b9
|
more structure changes
|
2011-01-16 23:02:40 +01:00 |
|
Gero Müller
|
54f2f3c4f6
|
various windows fixes
|
2011-01-14 22:39:27 +01:00 |
|
Gero Müller
|
14e4f4f54c
|
fixed OpenGL
|
2011-01-14 22:02:36 +01:00 |
|
Gero Müller
|
cd3c163d2a
|
fixed windows time
|
2011-01-14 22:02:14 +01:00 |
|
gmueller
|
2915c8a030
|
dedicated fix
|
2011-01-14 21:09:14 +01:00 |
|
gmueller
|
45e085b370
|
big restructuring
|
2011-01-14 14:59:18 +01:00 |
|
gmueller
|
890dc9b29f
|
fixed box texture filtering
|
2011-01-13 08:46:23 +01:00 |
|
gmueller
|
6c0b9f7f34
|
added FPS display, fixed player update
|
2011-01-12 23:41:33 +01:00 |
|
gmueller
|
8e80efe3a2
|
refactored
|
2011-01-12 22:05:22 +01:00 |
|
gmueller
|
e08d376864
|
some gameplay fixes
|
2011-01-12 15:28:44 +01:00 |
|
gmueller
|
90f4b64af8
|
added wall,collision missing
|
2011-01-10 23:14:56 +01:00 |
|
gmueller
|
2b2d58e904
|
fix team, point sync
|
2011-01-10 23:02:38 +01:00 |
|
gmueller
|
eb987e1fa2
|
fixed lighting
|
2011-01-10 21:44:38 +01:00 |
|
gmueller
|
6fc4e795d2
|
added points, sync still missing
|
2011-01-09 21:56:48 +01:00 |
|
gmueller
|
5112241a93
|
restructure main, add basic font support
|
2011-01-08 17:53:45 +01:00 |
|
gmueller
|
5a0a74ef73
|
fixed minor bugs
|
2011-01-08 15:48:04 +01:00 |
|
gmueller
|
70e3542910
|
add bombs, closes #24
|
2011-01-06 13:51:52 +01:00 |
|
gmueller
|
a02ad6bd34
|
add sparkle explosions
|
2011-01-05 23:02:10 +01:00 |
|
Gero Müller
|
b19f44ec32
|
working multiplayer
|
2011-01-05 15:00:09 +01:00 |
|
gmueller
|
2adf7c3671
|
initial network code
|
2011-01-05 00:07:08 +01:00 |
|
gmueller
|
abb75acb91
|
fix colors
|
2011-01-04 22:26:37 +01:00 |
|
gmueller
|
436c5ad643
|
small fixes
|
2011-01-04 22:24:18 +01:00 |
|
Gero Müller
|
cb7368c138
|
initial commit
|
2011-01-04 18:11:59 +01:00 |
|