initial mesh and physics support
This commit is contained in:
7
libs/trimeshloader/CMakeLists.txt
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7
libs/trimeshloader/CMakeLists.txt
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@ -0,0 +1,7 @@
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include_directories (include)
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add_library (trimeshloader
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src/tl3ds
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src/tlobj
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src/trimeshloader
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)
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36
libs/trimeshloader/Changelog.txt
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36
libs/trimeshloader/Changelog.txt
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@ -0,0 +1,36 @@
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*** RELEASE 0.0.12
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2007/05/28 - Cirdan
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* again bug fixes in obj code
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*** RELEASE 0.0.11
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2007/05/28 - Cirdan
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* relative indices
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* bug fix in new obj code
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*** RELEASE 0.0.10
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2007/05/28 - Cirdan
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* use a faster lookup method in obj code
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2007/04/24 - Cirdan
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* fixed a memory leak in tlLoad3DS/tlLoadObj functions
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* added flexible vertex formats for high level loading
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2007/04/17 - Cirdan
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* renamed tlTrimeshFrom[3ds|Obj]State to tlCreateTrimeshFrom[3ds|Obj]State
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* changed license from MIT to zlib
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2007/04/17 - Cirdan
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* replaced "0" with NULL
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2007/04/16 - Cirdan
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* added tl3dsCheckFileExtension and tlObjCheckFileExtension functions.
|
1252
libs/trimeshloader/Doxyfile
Normal file
1252
libs/trimeshloader/Doxyfile
Normal file
File diff suppressed because it is too large
Load Diff
21
libs/trimeshloader/Readme.txt
Normal file
21
libs/trimeshloader/Readme.txt
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@ -0,0 +1,21 @@
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Authors
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-------
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Gero Müller <gero.mueller@cloo.de>
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Contributions
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-------------
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Paolo Manna (many good ideas and feedback)
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Website
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-------
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http://trimeshloader.sourceforge.net
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Versioning
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----------
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[Major].[Minor].[Patchlevel] e.g. 1.0.1
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Where all releases with the same Major revision need to be API compatible.
|
135
libs/trimeshloader/include/tl3ds.h
Normal file
135
libs/trimeshloader/include/tl3ds.h
Normal file
@ -0,0 +1,135 @@
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/*
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* Copyright (c) 2007 Gero Mueller <gero.mueller@cloo.de>
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||||
*
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* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
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||||
* 3. This notice may not be removed or altered from any source
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||||
* distribution.
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||||
*/
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#ifndef TRIMESH_LOADER_3DS_H
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#define TRIMESH_LOADER_3DS_H
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/**
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@file tl3ds.h
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@brief Trimeshloader 3DS parser public header file
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef TRIMESH_LOADER_EXPORT
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#define TRIMESH_LOADER_API
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#else
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#define TRIMESH_LOADER_API extern
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#endif
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/** @defgroup low_level_3ds_api Trimeshloader low level 3DS API
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* @{
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*/
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/** Structure describing the parsing state. the user has no direkt access to it. */
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typedef struct tl3dsState tl3dsState;
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/** Create a new parsing state.
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* \return A new parsing state, which needs to be deleted after parsing. NULL on error.
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*/
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TRIMESH_LOADER_API tl3dsState *tl3dsCreateState();
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/** Reset the parsing state
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* \param state pointer to an previously created state.
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*/
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TRIMESH_LOADER_API int tl3dsResetState( tl3dsState *state );
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/** Destroy a previously created state.
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* \param state pointer to an previously created state.
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*/
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TRIMESH_LOADER_API void tl3dsDestroyState( tl3dsState *state );
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/** Parse a chunk of data.
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* \param state a previously created state.
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* \param buffer pointer to the chunk of data to be parsed
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* \param length number of bytes to be parsed
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* \param last indicator if this is the last chunk. 1 = yes, 0 = no.
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* \return Returns 0 on success, 1 on error.
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*/
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TRIMESH_LOADER_API int tl3dsParse(
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tl3dsState *state,
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const char *buffer,
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unsigned int length,
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int last );
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/* data access */
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TRIMESH_LOADER_API unsigned int tl3dsObjectCount( tl3dsState *state );
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TRIMESH_LOADER_API const char *tl3dsObjectName(
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tl3dsState *state,
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unsigned int object );
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TRIMESH_LOADER_API unsigned int tl3dsObjectFaceCount(
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tl3dsState *state,
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unsigned int object );
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TRIMESH_LOADER_API unsigned int tl3dsObjectFaceIndex(
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tl3dsState *state,
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unsigned int object );
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TRIMESH_LOADER_API unsigned int tl3dsVertexCount( tl3dsState *state );
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TRIMESH_LOADER_API int tl3dsGetVertexDouble(
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tl3dsState *state,
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unsigned int index,
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double *x, double *y, double *z,
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double *tu, double *tv,
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double *nx, double *ny, double *nz );
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TRIMESH_LOADER_API int tl3dsGetVertex(
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tl3dsState *state,
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unsigned int index,
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float *x, float *y, float *z,
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float *tu, float *tv,
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float *nx, float *ny, float *nz );
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TRIMESH_LOADER_API unsigned int tl3dsFaceCount(
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tl3dsState *state );
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TRIMESH_LOADER_API int tl3dsGetFaceInt(
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tl3dsState *state,
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unsigned int index,
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unsigned int *a,
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unsigned int *b,
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unsigned int *c );
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TRIMESH_LOADER_API int tl3dsGetFace(
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tl3dsState *state,
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unsigned int index,
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unsigned short *a,
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unsigned short *b,
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unsigned short *c );
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||||
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||||
TRIMESH_LOADER_API int tl3dsCheckFileExtension( const char *filename );
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||||
/**
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* @}
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*/
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||||
#ifdef __cplusplus
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}
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||||
#endif
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||||
#endif
|
120
libs/trimeshloader/include/tlobj.h
Normal file
120
libs/trimeshloader/include/tlobj.h
Normal file
@ -0,0 +1,120 @@
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||||
/*
|
||||
* Copyright (c) 2007 Gero Mueller <gero.mueller@cloo.de>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
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||||
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||||
#ifndef TRIMESH_LOADER_OBJ_H
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#define TRIMESH_LOADER_OBJ_H
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/**
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||||
@file tlobj.h
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@brief Trimeshloader OBJ parser public header file
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||||
*/
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||||
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#ifdef __cplusplus
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extern "C" {
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||||
#endif
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||||
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||||
#ifndef TRIMESH_LOADER_EXPORT
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||||
#define TRIMESH_LOADER_API
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||||
#else
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||||
#define TRIMESH_LOADER_API extern
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||||
#endif
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||||
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||||
/** @defgroup low_level_obj_api Trimeshloader low level OBJ API
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||||
* @{
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||||
*/
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||||
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||||
typedef struct tlObjState tlObjState;
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||||
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||||
/* state handling */
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TRIMESH_LOADER_API tlObjState *tlObjCreateState();
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TRIMESH_LOADER_API int tlObjResetState( tlObjState *state );
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||||
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||||
TRIMESH_LOADER_API void tlObjDestroyState( tlObjState *state );
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||||
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/* parsing */
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||||
TRIMESH_LOADER_API int tlObjParse(
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||||
tlObjState *state,
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||||
const char *buffer,
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||||
unsigned int length,
|
||||
int last );
|
||||
|
||||
/* data access */
|
||||
TRIMESH_LOADER_API unsigned int tlObjObjectCount( tlObjState *state );
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||||
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||||
TRIMESH_LOADER_API const char *tlObjObjectName(
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||||
tlObjState *state,
|
||||
unsigned int object );
|
||||
|
||||
TRIMESH_LOADER_API unsigned int tlObjObjectFaceCount(
|
||||
tlObjState *state,
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||||
unsigned int object );
|
||||
|
||||
TRIMESH_LOADER_API unsigned int tlObjObjectFaceIndex(
|
||||
tlObjState *state,
|
||||
unsigned int object );
|
||||
|
||||
TRIMESH_LOADER_API unsigned int tlObjVertexCount( tlObjState *state );
|
||||
|
||||
TRIMESH_LOADER_API int tlObjGetVertexDouble(
|
||||
tlObjState *state,
|
||||
unsigned int index,
|
||||
double *x, double *y, double *z,
|
||||
double *tu, double *tv,
|
||||
double *nx, double *ny, double *nz );
|
||||
|
||||
TRIMESH_LOADER_API int tlObjGetVertex(
|
||||
tlObjState *state,
|
||||
unsigned int index,
|
||||
float *x, float *y, float *z,
|
||||
float *tu, float *tv,
|
||||
float *nx, float *ny, float *nz );
|
||||
|
||||
TRIMESH_LOADER_API unsigned int tlObjFaceCount(
|
||||
tlObjState *state );
|
||||
|
||||
TRIMESH_LOADER_API int tlObjGetFaceInt(
|
||||
tlObjState *state,
|
||||
unsigned int index,
|
||||
unsigned int *a,
|
||||
unsigned int *b,
|
||||
unsigned int *c );
|
||||
|
||||
TRIMESH_LOADER_API int tlObjGetFace(
|
||||
tlObjState *state,
|
||||
unsigned int index,
|
||||
unsigned short *a,
|
||||
unsigned short *b,
|
||||
unsigned short *c );
|
||||
|
||||
TRIMESH_LOADER_API int tlObjCheckFileExtension( const char *filename );
|
||||
|
||||
/**
|
||||
* @}
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
159
libs/trimeshloader/include/trimeshloader.h
Normal file
159
libs/trimeshloader/include/trimeshloader.h
Normal file
@ -0,0 +1,159 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Gero Mueller <gero.mueller@cloo.de>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
|
||||
/** \mainpage trimeshloader-0.1
|
||||
* \section project_page Project Page
|
||||
* \url http://sourceforge.net/projects/trimeshloader
|
||||
* \section website Website with tutorials
|
||||
* \url http://trimeshloader.sourceforge.net
|
||||
*/
|
||||
|
||||
/**
|
||||
@file trimeshloader.h
|
||||
@brief Trimeshloader public header file
|
||||
*/
|
||||
|
||||
#ifndef TRIMESH_LOADER_H
|
||||
#define TRIMESH_LOADER_H
|
||||
|
||||
#include "tlobj.h"
|
||||
#include "tl3ds.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef TRIMESH_LOADER_EXPORT
|
||||
#define TRIMESH_LOADER_API
|
||||
#else
|
||||
#define TRIMESH_LOADER_API extern
|
||||
#endif
|
||||
|
||||
|
||||
/** @defgroup high_level_api Trimeshloader high level API
|
||||
* @{
|
||||
*/
|
||||
|
||||
/** Structure describing an Object (or SubMesh, Batch) */
|
||||
typedef struct tlObject
|
||||
{
|
||||
/** Name of the Object */
|
||||
char *name;
|
||||
|
||||
/** First face in the index list */
|
||||
unsigned int face_index;
|
||||
|
||||
/** Face count */
|
||||
unsigned int face_count;
|
||||
|
||||
} tlObject;
|
||||
|
||||
/** Used as format flag in loading functions: load the position of the vertex */
|
||||
#define TL_FVF_XYZ 1
|
||||
|
||||
/** Used as format flag in loading functions: load the texturecoordinate of the vertex */
|
||||
#define TL_FVF_UV 2
|
||||
|
||||
/** Used as format flag in loading functions: load the normal of the vertex */
|
||||
#define TL_FVF_NORMAL 4
|
||||
|
||||
/** Structure describing an Trimesh (index triangle list) containing objects, vertices (point, texture coordinate and normal) and triangle indices */
|
||||
typedef struct tlTrimesh
|
||||
{
|
||||
/** pointer to the vertex data */
|
||||
float *vertices;
|
||||
|
||||
/** number of vertices */
|
||||
unsigned int vertex_count;
|
||||
|
||||
/** format of the vertices */
|
||||
unsigned int vertex_format;
|
||||
|
||||
/** size/stride of each vertex, in bytes */
|
||||
unsigned int vertex_size;
|
||||
|
||||
/** pointer to the face (triangle) indices (3 unsigned shorts) */
|
||||
unsigned short *faces;
|
||||
|
||||
/** number of faces */
|
||||
unsigned int face_count;
|
||||
|
||||
/** list of objects in this trimesh */
|
||||
tlObject *objects;
|
||||
|
||||
/** number of objects */
|
||||
unsigned int object_count;
|
||||
|
||||
} tlTrimesh;
|
||||
|
||||
|
||||
/** Load an 3DS file in an tlTrimesh structure
|
||||
* \param filename Pointer to NULL-terminated string containing the filename
|
||||
* \param vertex_format Defines the vertex format. any format combination of TL_FVF_XYZ, TL_FVF_UV, TL_FVF_NORMAL
|
||||
* \return Returns a new tlTrimesh object, which needs to be deleted with tlDeleteTrimesh. NULL on error.
|
||||
*/
|
||||
TRIMESH_LOADER_API tlTrimesh *tlLoad3DS( const char*filename, unsigned int vertex_format );
|
||||
|
||||
|
||||
/** Load an OBJ file in an tlTrimesh structure
|
||||
* \param filename Pointer to NULL-terminated string containing the filename
|
||||
* \param vertex_format Defines the vertex format. any format combination of TL_FVF_XYZ, TL_FVF_UV, TL_FVF_NORMAL
|
||||
* \return Returns a new tlTrimesh object, which needs to be deleted with tlDeleteTrimesh. NULL on error.
|
||||
*/
|
||||
TRIMESH_LOADER_API tlTrimesh *tlLoadOBJ( const char*filename, unsigned int vertex_format );
|
||||
|
||||
/** Create an a tlTrimesh structure from a tlObjState
|
||||
* \param state Pointer to state after parsing.
|
||||
* \param vertex_format Defines the vertex format. any format combination of TL_FVF_XYZ, TL_FVF_UV, TL_FVF_NORMAL
|
||||
* \return Returns a new tlTrimesh object, which needs to be deleted with tlDeleteTrimesh. NULL on error.
|
||||
*/
|
||||
TRIMESH_LOADER_API tlTrimesh *tlCreateTrimeshFromObjState( tlObjState *state, unsigned int vertex_format );
|
||||
|
||||
/** Create an a tlTrimesh structure from a tl3dsState
|
||||
* \param state Pointer to state after parsing.
|
||||
* \param vertex_format Defines the vertex format. any format combination of TL_FVF_XYZ, TL_FVF_UV, TL_FVF_NORMAL
|
||||
* \return Returns a new tlTrimesh object, which needs to be deleted with tlDeleteTrimesh. NULL on error.
|
||||
*/
|
||||
TRIMESH_LOADER_API tlTrimesh *tlCreateTrimeshFrom3dsState( tl3dsState *state, unsigned int vertex_format );
|
||||
|
||||
/** Load an 3DS or OBJ file in an tlTrimesh structure. Automatic extension parsing is done.
|
||||
* \param filename Pointer to NULL-terminated string containing the filename
|
||||
* \param vertex_format Defines the vertex format. any format combination of TL_FVF_XYZ, TL_FVF_UV, TL_FVF_NORMAL
|
||||
* \return Returns a new tlTrimesh object, which needs to be deleted with tlDeleteTrimesh. NULL on error.
|
||||
*/
|
||||
TRIMESH_LOADER_API tlTrimesh *tlLoadTrimesh( const char*filename, unsigned int vertex_format );
|
||||
|
||||
/** Delete an previously loaded tlTrimesh object
|
||||
* \param trimesh Previously loaded tlTrimesh object
|
||||
*/
|
||||
TRIMESH_LOADER_API void tlDeleteTrimesh( tlTrimesh *trimesh );
|
||||
|
||||
/**
|
||||
* @}
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /*TRIMESHLOADER_H_*/
|
909
libs/trimeshloader/src/tl3ds.c
Normal file
909
libs/trimeshloader/src/tl3ds.c
Normal file
@ -0,0 +1,909 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Gero Mueller <gero.mueller@cloo.de>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
|
||||
#include "tl3ds.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
typedef enum tl3dsParsingState
|
||||
{
|
||||
TDS_STATE_READ_CHUNK_ID,
|
||||
TDS_STATE_READ_CHUNK_LENGTH,
|
||||
TDS_STATE_READ_OBJECT_NAME,
|
||||
TDS_STATE_SKIP_CHUNK,
|
||||
TDS_STATE_READ_POINT_COUNT,
|
||||
TDS_STATE_READ_POINTS,
|
||||
TDS_STATE_READ_TEXCOORD_COUNT,
|
||||
TDS_STATE_READ_TEXCOORDS,
|
||||
TDS_STATE_READ_FACE_COUNT,
|
||||
TDS_STATE_READ_FACES,
|
||||
TDS_STATE_DONE
|
||||
} tl3dsParsingState;
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
typedef struct tl3dsObject
|
||||
{
|
||||
char *name;
|
||||
unsigned int index, count;
|
||||
} tl3dsObject;
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
struct tl3dsState
|
||||
{
|
||||
unsigned short chunk_id;
|
||||
unsigned int chunk_length;
|
||||
|
||||
char *buffer;
|
||||
unsigned int buffer_size;
|
||||
unsigned int buffer_length;
|
||||
|
||||
unsigned int counter;
|
||||
unsigned int item_count;
|
||||
|
||||
tl3dsParsingState parsing_state;
|
||||
|
||||
float *point_buffer;
|
||||
unsigned int point_buffer_size;
|
||||
unsigned int point_count;
|
||||
|
||||
float *texcoord_buffer;
|
||||
unsigned int texcoord_buffer_size;
|
||||
unsigned int texcoord_count;
|
||||
|
||||
unsigned short *face_buffer;
|
||||
unsigned int face_buffer_size;
|
||||
unsigned int face_count;
|
||||
|
||||
tl3dsObject **object_buffer;
|
||||
unsigned int object_count;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static unsigned int tds_le()
|
||||
{
|
||||
const char endian[8] = { 1, 0, 0, 0, 0, 0, 0, 0 };
|
||||
unsigned int i = *((unsigned int *)endian);
|
||||
|
||||
/* LE uint64: i = 1 */
|
||||
/* LE uint32: i = 1 */
|
||||
/* LE uint16: i = 1 */
|
||||
|
||||
/* BE uint32: i > 1 */
|
||||
/* BE uint32: i > 1 */
|
||||
/* BE uint16: i > 1 */
|
||||
|
||||
if( i == 1 )
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static float tds_read_le_float( const char *ptr )
|
||||
{
|
||||
float f = 0;
|
||||
char *fptr = (char *)&f;
|
||||
|
||||
if( tds_le() )
|
||||
{
|
||||
fptr[0] = ptr[0];
|
||||
fptr[1] = ptr[1];
|
||||
fptr[2] = ptr[2];
|
||||
fptr[3] = ptr[3];
|
||||
}
|
||||
else
|
||||
{
|
||||
fptr[0] = ptr[3];
|
||||
fptr[1] = ptr[2];
|
||||
fptr[2] = ptr[1];
|
||||
fptr[3] = ptr[0];
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static unsigned short tds_read_le_ushort( const char *ptr )
|
||||
{
|
||||
unsigned short s = 0;
|
||||
char *sptr = (char *)&s;
|
||||
|
||||
if( tds_le() )
|
||||
{
|
||||
sptr[0] = ptr[0];
|
||||
sptr[1] = ptr[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
sptr[0] = ptr[1];
|
||||
sptr[1] = ptr[0];
|
||||
}
|
||||
|
||||
return s;
|
||||
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static unsigned int tds_read_le_uint( const char *ptr )
|
||||
{
|
||||
unsigned int i = 0;
|
||||
char *iptr = (char *)&i;
|
||||
|
||||
if( tds_le() )
|
||||
{
|
||||
iptr[0] = ptr[0];
|
||||
iptr[1] = ptr[1];
|
||||
iptr[2] = ptr[2];
|
||||
iptr[3] = ptr[3];
|
||||
}
|
||||
else
|
||||
{
|
||||
iptr[0] = ptr[3];
|
||||
iptr[1] = ptr[2];
|
||||
iptr[2] = ptr[1];
|
||||
iptr[3] = ptr[0];
|
||||
}
|
||||
|
||||
return i;
|
||||
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static int tds_buffer_reserve( tl3dsState *state, unsigned int size )
|
||||
{
|
||||
unsigned int new_size = 1;
|
||||
char *new_buffer = 0;
|
||||
|
||||
if( state == NULL )
|
||||
return 1;
|
||||
|
||||
if( state->buffer_size >= size )
|
||||
return 0;
|
||||
|
||||
while( new_size < size )
|
||||
new_size = new_size * 2;
|
||||
|
||||
new_buffer = (char *)realloc( state->buffer, new_size );
|
||||
if( new_buffer )
|
||||
{
|
||||
state->buffer = new_buffer;
|
||||
state->buffer_size = new_size;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static void tds_buffer_add( tl3dsState *state, char c )
|
||||
{
|
||||
if( tds_buffer_reserve( state, state->buffer_length + 1 ) != 0 )
|
||||
return;
|
||||
|
||||
state->buffer[ state->buffer_length ] = c;
|
||||
state->buffer_length++;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static int tds_object_buffer_add(
|
||||
tl3dsState *state,
|
||||
const char *name,
|
||||
unsigned int name_length )
|
||||
{
|
||||
tl3dsObject **new_object_buffer = 0;
|
||||
unsigned int new_object_count = state->object_count + 1;
|
||||
|
||||
new_object_buffer = (tl3dsObject **)realloc(
|
||||
state->object_buffer,
|
||||
sizeof(tl3dsObject *) * new_object_count );
|
||||
|
||||
if( new_object_buffer )
|
||||
{
|
||||
/* create the new object */
|
||||
tl3dsObject *new_object = (tl3dsObject *)malloc( sizeof(tl3dsObject) );
|
||||
memset( new_object, 0, sizeof(tl3dsObject) );
|
||||
|
||||
/* copy the name */
|
||||
new_object->name = (char *)malloc( name_length );
|
||||
memcpy( new_object->name, name, name_length );
|
||||
|
||||
/* add the new object */
|
||||
new_object_buffer[ new_object_count - 1 ] = new_object;
|
||||
|
||||
/* update state */
|
||||
state->object_buffer = new_object_buffer;
|
||||
state->object_count = new_object_count;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static void tds_point_buffer_grow( tl3dsState *state, unsigned int count )
|
||||
{
|
||||
unsigned int new_size = (state->point_count + count ) * 3 * sizeof(float);
|
||||
|
||||
float *new_buffer = realloc( state->point_buffer, new_size );
|
||||
if( new_buffer )
|
||||
{
|
||||
state->point_buffer = new_buffer;
|
||||
state->point_buffer_size = new_size;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static void tds_point_buffer_add( tl3dsState *state, float x, float y, float z )
|
||||
{
|
||||
unsigned int new_size = (state->point_count + 1 ) * 3 * sizeof(float);
|
||||
|
||||
if( state->point_buffer_size < new_size )
|
||||
return;
|
||||
|
||||
state->point_buffer[state->point_count * 3] = x;
|
||||
state->point_buffer[state->point_count * 3 + 1] = y;
|
||||
state->point_buffer[state->point_count * 3 + 2] = z;
|
||||
state->point_count++;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static void tds_texcoord_buffer_grow( tl3dsState *state, unsigned int count )
|
||||
{
|
||||
unsigned int new_size = (state->texcoord_count + count ) * 2 * sizeof(float);
|
||||
float *new_buffer = realloc( state->texcoord_buffer, new_size );
|
||||
|
||||
if( new_buffer )
|
||||
{
|
||||
state->texcoord_buffer = new_buffer;
|
||||
state->texcoord_buffer_size = new_size;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static void tds_texcoord_buffer_add( tl3dsState *state, float u, float v )
|
||||
{
|
||||
unsigned int new_size = (state->texcoord_count + 1 ) * 2 * sizeof(float);
|
||||
|
||||
if( state->texcoord_buffer_size < new_size )
|
||||
return;
|
||||
|
||||
state->texcoord_buffer[state->texcoord_count * 2] = u;
|
||||
state->texcoord_buffer[state->texcoord_count * 2 + 1] = v;
|
||||
state->texcoord_count++;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static void tds_face_buffer_grow( tl3dsState *state, unsigned int count )
|
||||
{
|
||||
unsigned int new_size
|
||||
= (state->face_count + count ) * 3 * sizeof(unsigned short);
|
||||
|
||||
unsigned short *new_buffer = realloc( state->face_buffer, new_size );
|
||||
if( new_buffer )
|
||||
{
|
||||
state->face_buffer = new_buffer;
|
||||
state->face_buffer_size = new_size;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
static void tds_face_buffer_add(
|
||||
tl3dsState *state,
|
||||
unsigned short a,
|
||||
unsigned short b,
|
||||
unsigned short c )
|
||||
{
|
||||
unsigned int new_size
|
||||
= (state->face_count + 1 ) * 3 * sizeof(unsigned short);
|
||||
|
||||
if( state->face_buffer_size < new_size )
|
||||
return;
|
||||
|
||||
state->face_buffer[state->face_count * 3] = a;
|
||||
state->face_buffer[state->face_count * 3 + 1] = b;
|
||||
state->face_buffer[state->face_count * 3 + 2] = c;
|
||||
state->face_count++;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
tl3dsState *tl3dsCreateState()
|
||||
{
|
||||
tl3dsState *state = malloc( sizeof(tl3dsState) );
|
||||
|
||||
if( state )
|
||||
{
|
||||
memset( state, 0, sizeof(tl3dsState) );
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
int tl3dsResetState( tl3dsState *state )
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
if( state->buffer )
|
||||
free( state->buffer );
|
||||
|
||||
if( state->object_buffer )
|
||||
{
|
||||
for( i = 0; i < state->object_count; i++ )
|
||||
{
|
||||
tl3dsObject *obj = state->object_buffer[i];
|
||||
if( obj == 0 )
|
||||
continue;
|
||||
|
||||
if( obj->name )
|
||||
free( obj->name );
|
||||
|
||||
free( obj );
|
||||
}
|
||||
|
||||
free( state->object_buffer );
|
||||
}
|
||||
|
||||
if( state->point_buffer )
|
||||
free( state->point_buffer );
|
||||
|
||||
if( state->texcoord_buffer )
|
||||
free( state->texcoord_buffer );
|
||||
|
||||
if( state->face_buffer )
|
||||
free( state->face_buffer );
|
||||
|
||||
memset( state, 0, sizeof(tl3dsState) );
|
||||
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
void tl3dsDestroyState( tl3dsState *state )
|
||||
{
|
||||
if( state )
|
||||
{
|
||||
tl3dsResetState( state );
|
||||
free( state );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
int tl3dsParse(
|
||||
tl3dsState *state,
|
||||
const char *buffer,
|
||||
unsigned int length,
|
||||
int last )
|
||||
{
|
||||
unsigned int i = 0;
|
||||
|
||||
if( state == NULL )
|
||||
return 1;
|
||||
|
||||
while( i < length )
|
||||
{
|
||||
char c = buffer[i];
|
||||
|
||||
switch( state->parsing_state )
|
||||
{
|
||||
case TDS_STATE_READ_CHUNK_ID:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 2 )
|
||||
{
|
||||
state->chunk_id = tds_read_le_ushort( state->buffer );
|
||||
state->buffer_length = 0;
|
||||
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_LENGTH;
|
||||
}
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_CHUNK_LENGTH:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 4 )
|
||||
{
|
||||
state->chunk_length = tds_read_le_uint( state->buffer );
|
||||
state->buffer_length = 0;
|
||||
|
||||
switch( state->chunk_id )
|
||||
{
|
||||
case 0x4d4d: /* MAIN CHUNK */
|
||||
case 0x4100: /* TRI_OBJECT */
|
||||
case 0x3d3d: /* 3D EDITOR CHUNK */
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
break;
|
||||
|
||||
case 0x4000: /* OBJECT */
|
||||
state->parsing_state = TDS_STATE_READ_OBJECT_NAME;
|
||||
break;
|
||||
|
||||
case 0x4110: /* POINT_ARRAY */
|
||||
state->parsing_state = TDS_STATE_READ_POINT_COUNT;
|
||||
break;
|
||||
|
||||
case 0x4120: /* FACE_ARRAY */
|
||||
state->parsing_state = TDS_STATE_READ_FACE_COUNT;
|
||||
break;
|
||||
|
||||
case 0x4140: /* TEX_ARRAY */
|
||||
state->parsing_state = TDS_STATE_READ_TEXCOORD_COUNT;
|
||||
break;
|
||||
|
||||
default:
|
||||
state->parsing_state = TDS_STATE_SKIP_CHUNK;
|
||||
state->counter = 6;
|
||||
break;
|
||||
}
|
||||
}
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_OBJECT_NAME:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( c == 0 )
|
||||
{
|
||||
tds_object_buffer_add(
|
||||
state,
|
||||
state->buffer,
|
||||
state->buffer_length );
|
||||
|
||||
/* continue with chunks */
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
state->buffer_length = 0;
|
||||
}
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_POINT_COUNT:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 2 )
|
||||
{
|
||||
state->item_count = tds_read_le_ushort( state->buffer );
|
||||
tds_point_buffer_grow( state, state->item_count );
|
||||
|
||||
state->parsing_state = TDS_STATE_READ_POINTS;
|
||||
state->buffer_length = 0;
|
||||
state->counter = 0;
|
||||
}
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_POINTS:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 12 )
|
||||
{
|
||||
tds_point_buffer_add(
|
||||
state,
|
||||
tds_read_le_float( state->buffer ),
|
||||
tds_read_le_float( state->buffer + 4 ),
|
||||
tds_read_le_float( state->buffer + 8 ) );
|
||||
|
||||
state->counter++;
|
||||
state->buffer_length = 0;
|
||||
|
||||
if( state->counter >= state->item_count )
|
||||
{
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
state->buffer_length = 0;
|
||||
}
|
||||
}
|
||||
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_TEXCOORD_COUNT:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 2 )
|
||||
{
|
||||
state->item_count = tds_read_le_ushort( state->buffer );
|
||||
tds_texcoord_buffer_grow( state, state->item_count );
|
||||
|
||||
state->parsing_state = TDS_STATE_READ_TEXCOORDS;
|
||||
state->buffer_length = 0;
|
||||
state->counter = 0;
|
||||
}
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_TEXCOORDS:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 8 )
|
||||
{
|
||||
tds_texcoord_buffer_add(
|
||||
state,
|
||||
tds_read_le_float( state->buffer ),
|
||||
tds_read_le_float( state->buffer + 4 ) );
|
||||
|
||||
state->counter++;
|
||||
state->buffer_length = 0;
|
||||
|
||||
if( state->counter >= state->item_count )
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
}
|
||||
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_FACE_COUNT:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 2 )
|
||||
{
|
||||
state->item_count = tds_read_le_ushort( state->buffer );
|
||||
tds_face_buffer_grow( state, state->item_count );
|
||||
|
||||
state->object_buffer[state->object_count-1]->count
|
||||
= state->item_count;
|
||||
|
||||
if( state->object_count > 1 )
|
||||
state->object_buffer[state->object_count - 1]->index
|
||||
= state->object_buffer[state->object_count-2]->index
|
||||
+ state->object_buffer[state->object_count-2]->count;
|
||||
|
||||
|
||||
state->parsing_state = TDS_STATE_READ_FACES;
|
||||
state->buffer_length = 0;
|
||||
state->counter = 0;
|
||||
}
|
||||
++i;
|
||||
|
||||
break;
|
||||
|
||||
case TDS_STATE_READ_FACES:
|
||||
tds_buffer_add( state, c );
|
||||
|
||||
if( state->buffer_length == 8 )
|
||||
{
|
||||
tds_face_buffer_add(
|
||||
state,
|
||||
tds_read_le_ushort( state->buffer ),
|
||||
tds_read_le_ushort( state->buffer + 2),
|
||||
tds_read_le_ushort( state->buffer + 4 ) );
|
||||
|
||||
state->counter++;
|
||||
state->buffer_length = 0;
|
||||
|
||||
if( state->counter >= state->item_count )
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
}
|
||||
|
||||
++i;
|
||||
break;
|
||||
|
||||
case TDS_STATE_SKIP_CHUNK:
|
||||
++i;
|
||||
++state->counter;
|
||||
if( state->counter >= state->chunk_length )
|
||||
state->parsing_state = TDS_STATE_READ_CHUNK_ID;
|
||||
break;
|
||||
|
||||
default:
|
||||
++i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( last )
|
||||
state->parsing_state = TDS_STATE_DONE;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
unsigned int tl3dsObjectCount( tl3dsState *state )
|
||||
{
|
||||
if( state == NULL )
|
||||
return 0;
|
||||
|
||||
if( state->parsing_state != TDS_STATE_DONE )
|
||||
return 0;
|
||||
|
||||
return state->object_count;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
const char *tl3dsObjectName( tl3dsState *state, unsigned int object )
|
||||
{
|
||||
if( state == NULL )
|
||||
return NULL;
|
||||
|
||||
if( state->parsing_state != TDS_STATE_DONE )
|
||||
return NULL;
|
||||
|
||||
if( object >= state->object_count )
|
||||
return NULL;
|
||||
|
||||
return state->object_buffer[object]->name;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
unsigned int tl3dsObjectFaceCount( tl3dsState *state, unsigned int object )
|
||||
{
|
||||
|
||||
if( state == NULL )
|
||||
return 0;
|
||||
|
||||
if( state->parsing_state != TDS_STATE_DONE )
|
||||
return 0;
|
||||
|
||||
if( object >= state->object_count )
|
||||
return 0;
|
||||
|
||||
return state->object_buffer[object]->count;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
unsigned int tl3dsObjectFaceIndex( tl3dsState *state, unsigned int object )
|
||||
{
|
||||
|
||||
if( state == NULL )
|
||||
return 0;
|
||||
|
||||
if( state->parsing_state != TDS_STATE_DONE )
|
||||
return 0;
|
||||
|
||||
if( object >= state->object_count )
|
||||
return 0;
|
||||
|
||||
return state->object_buffer[object]->index;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
unsigned int tl3dsVertexCount( tl3dsState *state )
|
||||
{
|
||||
if( state == NULL )
|
||||
return 0;
|
||||
|
||||
if( state->parsing_state != TDS_STATE_DONE )
|
||||
return 0;
|
||||
|
||||
return state->point_count;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
int tl3dsGetVertexDouble(
|
||||
tl3dsState *state,
|
||||
unsigned int index,
|
||||
double *x, double *y, double *z,
|
||||
double *tu, double *tv,
|
||||
double *nx, double *ny, double *nz )
|
||||
{
|
||||
if( state == NULL )
|
||||
return 1;
|
||||
|
||||
if( index >= state->point_count )
|
||||
return 1;
|
||||
|
||||
if( state->point_buffer && index < state->point_count )
|
||||
{
|
||||
if( x )
|
||||
*x = (float)state->point_buffer[ index * 3 ];
|
||||
|
||||
if( y )
|
||||
*y = (float)state->point_buffer[ index * 3 + 1];
|
||||
|
||||
if( z )
|
||||
*z = (float)state->point_buffer[ index * 3 + 2];
|
||||
}
|
||||
|
||||
if( state->texcoord_buffer && index < state->texcoord_count )
|
||||
{
|
||||
if( tu )
|
||||
*tu = (float)state->texcoord_buffer[ index * 2 ];
|
||||
|
||||
if( tv )
|
||||
*tv = (float)state->texcoord_buffer[ index * 2 + 1];
|
||||
}
|
||||
|
||||
if( nx )
|
||||
*nx = 0;
|
||||
|
||||
if( ny )
|
||||
*ny = 0;
|
||||
|
||||
if( nz )
|
||||
*nz = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
int tl3dsGetVertex(
|
||||
tl3dsState *state,
|
||||
unsigned int index,
|
||||
float *x, float *y, float *z,
|
||||
float *tu, float *tv,
|
||||
float *nx, float *ny, float *nz )
|
||||
{
|
||||
if( state == NULL )
|
||||
return 1;
|
||||
|
||||
if( index >= state->point_count )
|
||||
return 1;
|
||||
|
||||
if( state->point_buffer && index < state->point_count )
|
||||
{
|
||||
if( x )
|
||||
*x = (float)state->point_buffer[ index * 3 ];
|
||||
|
||||
if( y )
|
||||
*y = (float)state->point_buffer[ index * 3 + 1];
|
||||
|
||||
if( z )
|
||||
*z = (float)state->point_buffer[ index * 3 + 2];
|
||||
}
|
||||
|
||||
if( state->texcoord_buffer && index < state->texcoord_count )
|
||||
{
|
||||
if( tu )
|
||||
*tu = (float)state->texcoord_buffer[ index * 2 ];
|
||||
|
||||
if( tv )
|
||||
*tv = (float)state->texcoord_buffer[ index * 2 + 1];
|
||||
}
|
||||
|
||||
if( nx )
|
||||
*nx = 0;
|
||||
|
||||
if( ny )
|
||||
*ny = 0;
|
||||
|
||||
if( nz )
|
||||
*nz = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
unsigned int tl3dsFaceCount( tl3dsState *state )
|
||||
{
|
||||
if( state == NULL )
|
||||
return 0;
|
||||
|
||||
return state->face_count;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
int tl3dsGetFaceInt(
|
||||
tl3dsState *state,
|
||||
unsigned int index,
|
||||
unsigned int *a,
|
||||
unsigned int *b,
|
||||
unsigned int *c )
|
||||
{
|
||||
unsigned int face = 0;
|
||||
|
||||
if( state == NULL )
|
||||
return 1;
|
||||
|
||||
if( state->face_buffer && face <= state->face_count )
|
||||
{
|
||||
if( a )
|
||||
*a = state->face_buffer[ index * 3 ];
|
||||
|
||||
if( b )
|
||||
*b = state->face_buffer[ index * 3 + 1 ];
|
||||
|
||||
if( c )
|
||||
*c = state->face_buffer[ index * 3 + 2 ];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
int tl3dsGetFace(
|
||||
tl3dsState *state,
|
||||
unsigned int index,
|
||||
unsigned short *a,
|
||||
unsigned short *b,
|
||||
unsigned short *c )
|
||||
{
|
||||
unsigned int face = 0;
|
||||
|
||||
if( state == NULL )
|
||||
return 1;
|
||||
|
||||
if( state->face_buffer && face <= state->face_count )
|
||||
{
|
||||
if( a )
|
||||
*a = state->face_buffer[ index * 3 ];
|
||||
|
||||
if( b )
|
||||
*b = state->face_buffer[ index * 3 + 1 ];
|
||||
|
||||
if( c )
|
||||
*c = state->face_buffer[ index * 3 + 2 ];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
int tl3dsCheckFileExtension( const char *filename )
|
||||
{
|
||||
const char *ext = 0, *tmp = filename;
|
||||
|
||||
if( filename == NULL )
|
||||
return 1;
|
||||
|
||||
while( *tmp != 0 )
|
||||
{
|
||||
if( *tmp == '.' )
|
||||
ext = tmp + 1;
|
||||
|
||||
tmp++;
|
||||
}
|
||||
|
||||
/* no extension found */
|
||||
if( ext == 0 )
|
||||
return 1;
|
||||
|
||||
if( (ext[0] == '3')
|
||||
&& (ext[1] == 'd' || ext[1] == 'D')
|
||||
&& (ext[2] == 's' || ext[2] == 'S')
|
||||
&& (ext[3] == 0) )
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
}
|
1125
libs/trimeshloader/src/tlobj.c
Normal file
1125
libs/trimeshloader/src/tlobj.c
Normal file
File diff suppressed because it is too large
Load Diff
280
libs/trimeshloader/src/trimeshloader.c
Normal file
280
libs/trimeshloader/src/trimeshloader.c
Normal file
@ -0,0 +1,280 @@
|
||||
/*
|
||||
* Copyright (c) 2007 Gero Mueller <gero.mueller@cloo.de>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
|
||||
#include "trimeshloader.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
tlTrimesh *tlCreateTrimeshFrom3dsState( tl3dsState *state, unsigned int vertex_format )
|
||||
{
|
||||
tlTrimesh *trimesh = NULL;
|
||||
unsigned int i = 0, index = 0;
|
||||
float *x = NULL, *y = NULL, *z = NULL;
|
||||
float *u = NULL, *v = NULL;
|
||||
float *nx = NULL, *ny = NULL, *nz = NULL;
|
||||
|
||||
if( state == NULL )
|
||||
return NULL;
|
||||
|
||||
trimesh = malloc( sizeof(tlTrimesh) );
|
||||
|
||||
trimesh->object_count = tl3dsObjectCount( state );
|
||||
trimesh->objects = malloc( sizeof(tlObject) * trimesh->object_count );
|
||||
for( i = 0; i < trimesh->object_count; i++ )
|
||||
{
|
||||
unsigned int length = strlen( tl3dsObjectName( state, i ) ) + 1;
|
||||
trimesh->objects[i].name = malloc( length );
|
||||
memcpy( trimesh->objects[i].name, tl3dsObjectName( state, i ), length );
|
||||
trimesh->objects[i].face_index = tl3dsObjectFaceIndex( state, i );
|
||||
trimesh->objects[i].face_count = tl3dsObjectFaceCount( state, i );
|
||||
}
|
||||
|
||||
trimesh->face_count = tl3dsFaceCount( state );
|
||||
trimesh->faces = malloc( sizeof(unsigned short) * trimesh->face_count * 3 );
|
||||
for( i = 0; i < trimesh->face_count; i++ )
|
||||
{
|
||||
unsigned int offset = i * 3;
|
||||
tl3dsGetFace( state, i,
|
||||
&trimesh->faces[offset],
|
||||
&trimesh->faces[offset + 1],
|
||||
&trimesh->faces[offset + 2] );
|
||||
}
|
||||
|
||||
trimesh->vertex_count = tl3dsVertexCount( state );
|
||||
trimesh->vertex_format = vertex_format;
|
||||
trimesh->vertex_size = vertex_format & TL_FVF_XYZ ? 3 * sizeof(float) : 0;
|
||||
trimesh->vertex_size += vertex_format & TL_FVF_UV ? 2 * sizeof(float) : 0;
|
||||
trimesh->vertex_size += vertex_format & TL_FVF_NORMAL ? 3 * sizeof(float) : 0;
|
||||
trimesh->vertices = malloc( trimesh->vertex_count * trimesh->vertex_size );
|
||||
index = 0;
|
||||
for( i = 0; i < trimesh->vertex_count; i++ )
|
||||
{
|
||||
if( vertex_format & TL_FVF_XYZ )
|
||||
{
|
||||
x = &trimesh->vertices[index++];
|
||||
y = &trimesh->vertices[index++];
|
||||
z = &trimesh->vertices[index++];
|
||||
}
|
||||
|
||||
if( vertex_format & TL_FVF_UV )
|
||||
{
|
||||
u = &trimesh->vertices[index++];
|
||||
v = &trimesh->vertices[index++];
|
||||
}
|
||||
|
||||
if( vertex_format & TL_FVF_NORMAL )
|
||||
{
|
||||
nx = &trimesh->vertices[index++];
|
||||
ny = &trimesh->vertices[index++];
|
||||
nz = &trimesh->vertices[index++];
|
||||
}
|
||||
|
||||
tl3dsGetVertex( state, i, x, y, z, u, v, nx, ny, nz );
|
||||
}
|
||||
|
||||
return trimesh;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
tlTrimesh *tlLoad3DS( const char *filename, unsigned int vertex_format )
|
||||
{
|
||||
FILE *f = 0;
|
||||
tlTrimesh *trimesh = NULL;
|
||||
|
||||
if( filename == NULL )
|
||||
return NULL;
|
||||
|
||||
f = fopen( filename, "r" );
|
||||
if( f )
|
||||
{
|
||||
tl3dsState *state = NULL;
|
||||
|
||||
state = tl3dsCreateState();
|
||||
if( state )
|
||||
{
|
||||
char buffer[1024];
|
||||
unsigned int size = 0;
|
||||
|
||||
while( !feof( f ) )
|
||||
{
|
||||
size = (unsigned int) fread( buffer, 1, sizeof(buffer), f );
|
||||
tl3dsParse( state, buffer, size, size < sizeof(buffer) ? 1 : 0 );
|
||||
}
|
||||
|
||||
trimesh = tlCreateTrimeshFrom3dsState( state, vertex_format );
|
||||
|
||||
tl3dsDestroyState( state );
|
||||
}
|
||||
|
||||
fclose( f );
|
||||
}
|
||||
|
||||
return trimesh;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
tlTrimesh *tlCreateTrimeshFromObjState( tlObjState *state, unsigned int vertex_format )
|
||||
{
|
||||
tlTrimesh *trimesh = NULL;
|
||||
unsigned int i = 0, index = 0;
|
||||
float *x = NULL, *y = NULL, *z = NULL;
|
||||
float *u = NULL, *v = NULL;
|
||||
float *nx = NULL, *ny = NULL, *nz = NULL;
|
||||
|
||||
if( state == NULL )
|
||||
return NULL;
|
||||
|
||||
trimesh = malloc( sizeof(tlTrimesh) );
|
||||
|
||||
|
||||
trimesh->object_count = tlObjObjectCount( state );
|
||||
trimesh->objects = malloc( sizeof(tlObject) * trimesh->object_count );
|
||||
for( i = 0; i < trimesh->object_count; i++ )
|
||||
{
|
||||
unsigned int length = strlen( tlObjObjectName( state, i ) ) + 1;
|
||||
trimesh->objects[i].name = malloc( length );
|
||||
memcpy( trimesh->objects[i].name, tlObjObjectName( state, i ), length );
|
||||
trimesh->objects[i].face_index = tlObjObjectFaceIndex( state, i );
|
||||
trimesh->objects[i].face_count = tlObjObjectFaceCount( state, i );
|
||||
}
|
||||
|
||||
trimesh->face_count = tlObjFaceCount( state );
|
||||
trimesh->faces = malloc( sizeof(unsigned short) * trimesh->face_count * 3 );
|
||||
for( i = 0; i < trimesh->face_count; i++ )
|
||||
{
|
||||
unsigned int offset = i * 3;
|
||||
tlObjGetFace( state, i,
|
||||
&trimesh->faces[offset],
|
||||
&trimesh->faces[offset + 1],
|
||||
&trimesh->faces[offset + 2] );
|
||||
}
|
||||
|
||||
trimesh->vertex_count = tlObjVertexCount( state );
|
||||
trimesh->vertex_format = vertex_format;
|
||||
trimesh->vertex_size = vertex_format & TL_FVF_XYZ ? 3 * sizeof(float) : 0;
|
||||
trimesh->vertex_size += vertex_format & TL_FVF_UV ? 2 * sizeof(float) : 0;
|
||||
trimesh->vertex_size += vertex_format & TL_FVF_NORMAL ? 3 * sizeof(float) : 0;
|
||||
trimesh->vertices = malloc( trimesh->vertex_count * trimesh->vertex_size );
|
||||
index = 0;
|
||||
for( i = 0; i < trimesh->vertex_count; i++ )
|
||||
{
|
||||
if( vertex_format & TL_FVF_XYZ )
|
||||
{
|
||||
x = &trimesh->vertices[index++];
|
||||
y = &trimesh->vertices[index++];
|
||||
z = &trimesh->vertices[index++];
|
||||
}
|
||||
|
||||
if( vertex_format & TL_FVF_UV )
|
||||
{
|
||||
u = &trimesh->vertices[index++];
|
||||
v = &trimesh->vertices[index++];
|
||||
}
|
||||
|
||||
if( vertex_format & TL_FVF_NORMAL )
|
||||
{
|
||||
nx = &trimesh->vertices[index++];
|
||||
ny = &trimesh->vertices[index++];
|
||||
nz = &trimesh->vertices[index++];
|
||||
}
|
||||
|
||||
tlObjGetVertex( state, i, x, y, z, u, v, nx, ny, nz );
|
||||
}
|
||||
|
||||
return trimesh;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
tlTrimesh *tlLoadOBJ( const char *filename, unsigned int vertex_format )
|
||||
{
|
||||
FILE *f = 0;
|
||||
tlTrimesh *trimesh = NULL;
|
||||
|
||||
if( filename == NULL )
|
||||
return NULL;
|
||||
|
||||
f = fopen( filename, "r" );
|
||||
if( f )
|
||||
{
|
||||
tlObjState *state = NULL;
|
||||
|
||||
state = tlObjCreateState();
|
||||
if( state )
|
||||
{
|
||||
char buffer[1024];
|
||||
unsigned int size = 0;
|
||||
|
||||
while( !feof( f ) )
|
||||
{
|
||||
size = (unsigned int) fread( buffer, 1, sizeof(buffer), f );
|
||||
tlObjParse( state, buffer, size, size < sizeof(buffer) ? 1 : 0 );
|
||||
}
|
||||
|
||||
trimesh = tlCreateTrimeshFromObjState( state, vertex_format );
|
||||
|
||||
tlObjDestroyState( state );
|
||||
}
|
||||
|
||||
fclose( f );
|
||||
}
|
||||
|
||||
return trimesh;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
tlTrimesh *tlLoadTrimesh( const char* filename, unsigned int vertex_format )
|
||||
{
|
||||
tlTrimesh *trimesh = NULL;
|
||||
|
||||
if( tl3dsCheckFileExtension( filename ) == 0 )
|
||||
trimesh = tlLoad3DS( filename, vertex_format );
|
||||
else if( tlObjCheckFileExtension( filename ) == 0 )
|
||||
trimesh = tlLoadOBJ( filename, vertex_format );
|
||||
|
||||
return trimesh;
|
||||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
void tlDeleteTrimesh( tlTrimesh *trimesh )
|
||||
{
|
||||
unsigned int i = 0;
|
||||
|
||||
if( trimesh == NULL )
|
||||
return;
|
||||
|
||||
for( i = 0; i < trimesh->object_count; i++ )
|
||||
free( trimesh->objects[i].name );
|
||||
|
||||
free( trimesh->objects );
|
||||
free( trimesh->faces );
|
||||
free( trimesh->vertices );
|
||||
free( trimesh );
|
||||
}
|
Reference in New Issue
Block a user