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22 lines
373 B

LIB:
- fix polygonize
- improve marching cube
- create patches
- use lscm
- mesh cleanup
- profile texture generation
- improve polygonizer
- use glm::noise or stb noise?
- view dependent progressive mesh
- vertex color?
GUI:
- Skybox: http://ogldev.atspace.co.uk/www/tutorial25/tutorial25.html
- Progress
- Arcball
- PBR https://learnopengl.com/#!PBR/Lighting
- save