79 lines
3.2 KiB
C
79 lines
3.2 KiB
C
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//////////////////////////////////////////////////////////////////////////////////
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// SPARK particle engine //
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// Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com //
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// //
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// This software is provided 'as-is', without any express or implied //
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// warranty. In no event will the authors be held liable for any damages //
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// arising from the use of this software. //
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// //
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// Permission is granted to anyone to use this software for any purpose, //
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// including commercial applications, and to alter it and redistribute it //
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// freely, subject to the following restrictions: //
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// //
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// 1. The origin of this software must not be misrepresented; you must not //
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// claim that you wrote the original software. If you use this software //
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// in a product, an acknowledgment in the product documentation would be //
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// appreciated but is not required. //
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// 2. Altered source versions must be plainly marked as such, and must not be //
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// misrepresented as being the original software. //
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// 3. This notice may not be removed or altered from any source distribution. //
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//////////////////////////////////////////////////////////////////////////////////
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#ifndef H_SPK
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#define H_SPK
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// Defines
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#include "Core/SPK_DEF.h"
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// Core
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#include "Core/SPK_Vector3D.h"
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#include "Core/SPK_Buffer.h" // 1.03
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#include "Core/SPK_ArrayBuffer.h" // 1.03
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#include "Core/SPK_Registerable.h" // 1.03
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#include "Core/SPK_Transformable.h" // 1.03
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#include "Core/SPK_BufferHandler.h" // 1.04
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#include "Core/SPK_RegWrapper.h" // 1.03
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#include "Core/SPK_Renderer.h"
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#include "Core/SPK_System.h"
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#include "Core/SPK_Particle.h"
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#include "Core/SPK_Pool.h"
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#include "Core/SPK_Zone.h"
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#include "Core/SPK_Interpolator.h" // 1.05
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#include "Core/SPK_Model.h"
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#include "Core/SPK_Emitter.h"
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#include "Core/SPK_Modifier.h"
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#include "Core/SPK_Group.h"
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#include "Core/SPK_Factory.h" // 1.03
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// Zones
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#include "Extensions/Zones/SPK_AABox.h"
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#include "Extensions/Zones/SPK_Point.h"
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#include "Extensions/Zones/SPK_Sphere.h"
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#include "Extensions/Zones/SPK_Plane.h"
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#include "Extensions/Zones/SPK_Line.h" // 1.01
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#include "Extensions/Zones/SPK_Ring.h" // 1.05
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// Emitters
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#include "Extensions/Emitters/SPK_StraightEmitter.h"
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#include "Extensions/Emitters/SPK_SphericEmitter.h"
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#include "Extensions/Emitters/SPK_NormalEmitter.h" // 1.02
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#include "Extensions/Emitters/SPK_RandomEmitter.h" // 1.02
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#include "Extensions/Emitters/SPK_StaticEmitter.h" // 1.05
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// Modifiers
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#include "Extensions/Modifiers/SPK_Obstacle.h"
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#include "Extensions/Modifiers/SPK_Destroyer.h"
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#include "Extensions/Modifiers/SPK_PointMass.h"
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#include "Extensions/Modifiers/SPK_ModifierGroup.h" // 1.02
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#include "Extensions/Modifiers/SPK_LinearForce.h" // 1.03
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#include "Extensions/Modifiers/SPK_Collision.h" // 1.04
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#include "Extensions/Modifiers/SPK_Vortex.h" // 1.05
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#include "Extensions/Modifiers/SPK_Rotator.h" // 1.05
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// Renderer Interfaces
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#include "Extensions/Renderers/SPK_PointRendererInterface.h" // 1.04
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#include "Extensions/Renderers/SPK_LineRendererInterface.h" // 1.04
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#include "Extensions/Renderers/SPK_Oriented3DRendererInterface.h" // 1.04
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#endif
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