////////////////////////////////////////////////////////////////////////////////// // SPARK particle engine // // Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com // // // // This software is provided 'as-is', without any express or implied // // warranty. In no event will the authors be held liable for any damages // // arising from the use of this software. // // // // Permission is granted to anyone to use this software for any purpose, // // including commercial applications, and to alter it and redistribute it // // freely, subject to the following restrictions: // // // // 1. The origin of this software must not be misrepresented; you must not // // claim that you wrote the original software. If you use this software // // in a product, an acknowledgment in the product documentation would be // // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // ////////////////////////////////////////////////////////////////////////////////// #ifndef H_SPK #define H_SPK // Defines #include "Core/SPK_DEF.h" // Core #include "Core/SPK_Vector3D.h" #include "Core/SPK_Buffer.h" // 1.03 #include "Core/SPK_ArrayBuffer.h" // 1.03 #include "Core/SPK_Registerable.h" // 1.03 #include "Core/SPK_Transformable.h" // 1.03 #include "Core/SPK_BufferHandler.h" // 1.04 #include "Core/SPK_RegWrapper.h" // 1.03 #include "Core/SPK_Renderer.h" #include "Core/SPK_System.h" #include "Core/SPK_Particle.h" #include "Core/SPK_Pool.h" #include "Core/SPK_Zone.h" #include "Core/SPK_Interpolator.h" // 1.05 #include "Core/SPK_Model.h" #include "Core/SPK_Emitter.h" #include "Core/SPK_Modifier.h" #include "Core/SPK_Group.h" #include "Core/SPK_Factory.h" // 1.03 // Zones #include "Extensions/Zones/SPK_AABox.h" #include "Extensions/Zones/SPK_Point.h" #include "Extensions/Zones/SPK_Sphere.h" #include "Extensions/Zones/SPK_Plane.h" #include "Extensions/Zones/SPK_Line.h" // 1.01 #include "Extensions/Zones/SPK_Ring.h" // 1.05 // Emitters #include "Extensions/Emitters/SPK_StraightEmitter.h" #include "Extensions/Emitters/SPK_SphericEmitter.h" #include "Extensions/Emitters/SPK_NormalEmitter.h" // 1.02 #include "Extensions/Emitters/SPK_RandomEmitter.h" // 1.02 #include "Extensions/Emitters/SPK_StaticEmitter.h" // 1.05 // Modifiers #include "Extensions/Modifiers/SPK_Obstacle.h" #include "Extensions/Modifiers/SPK_Destroyer.h" #include "Extensions/Modifiers/SPK_PointMass.h" #include "Extensions/Modifiers/SPK_ModifierGroup.h" // 1.02 #include "Extensions/Modifiers/SPK_LinearForce.h" // 1.03 #include "Extensions/Modifiers/SPK_Collision.h" // 1.04 #include "Extensions/Modifiers/SPK_Vortex.h" // 1.05 #include "Extensions/Modifiers/SPK_Rotator.h" // 1.05 // Renderer Interfaces #include "Extensions/Renderers/SPK_PointRendererInterface.h" // 1.04 #include "Extensions/Renderers/SPK_LineRendererInterface.h" // 1.04 #include "Extensions/Renderers/SPK_Oriented3DRendererInterface.h" // 1.04 #endif