gremlin/libs/spark/include/Core/SPK_BufferHandler.h
2011-01-05 23:02:10 +01:00

147 lines
4.4 KiB
C++

//////////////////////////////////////////////////////////////////////////////////
// SPARK particle engine //
// Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com //
// //
// This software is provided 'as-is', without any express or implied //
// warranty. In no event will the authors be held liable for any damages //
// arising from the use of this software. //
// //
// Permission is granted to anyone to use this software for any purpose, //
// including commercial applications, and to alter it and redistribute it //
// freely, subject to the following restrictions: //
// //
// 1. The origin of this software must not be misrepresented; you must not //
// claim that you wrote the original software. If you use this software //
// in a product, an acknowledgment in the product documentation would be //
// appreciated but is not required. //
// 2. Altered source versions must be plainly marked as such, and must not be //
// misrepresented as being the original software. //
// 3. This notice may not be removed or altered from any source distribution. //
//////////////////////////////////////////////////////////////////////////////////
#ifndef H_SPK_BUFFERHANDLER
#define H_SPK_BUFFERHANDLER
#include "Core/SPK_DEF.h"
namespace SPK
{
class Group;
/**
* @class BufferHandler
* @brief A base interface that allows manipulation on Buffer
* @since 1.04.00
*/
class SPK_PREFIX BufferHandler
{
public :
////////////////
// Destructor //
////////////////
/** @brief Destructor of BufferHandler */
virtual ~BufferHandler() {}
/////////////
// Setters //
/////////////
/**
* @brief Enables or disables the automatic buffers creation in a static way
*
* By default, the buffers creation is enabled.
*
* @param creation : true to enable the buffers creation, false to disable it
*/
static void enableBuffersCreation(bool creation);
/////////////
// Getters //
/////////////
/**
* @brief Tells whether the automatic buffers creation is enabled or not
* @return true if the buffers creation is enabled, false if it is disabled
*/
static bool isBuffersCreationEnabled();
///////////////
// Interface //
///////////////
/**
* @brief Creates the buffers for this buffer handler in the given group
*
* If the buffers for this type of buffer handler already exists within the Group, they are priorly destroyed.<br>
* The type of buffers created depends on the state of the buffer handler at the time this method is called.<br>
* <br>
* This method has to be overridden in derived classes that use buffers
*
* @param group : the Group in which to create the buffers for this buffer handler
*/
virtual inline void createBuffers(const Group& group) {};
/**
* @brief Destroys the buffers for this buffer handler in the given group
*
* if the buffers dont exist, nothing happens.<br>
* <br>
* This method has to be overridden in derived classes that use buffers
*
* @param group : the Group in which to destroy the buffers for this buffer handler
*/
virtual inline void destroyBuffers(const Group& group) {};
protected :
// The constructor is private so that the class is not instanciable
BufferHandler() {}
/**
* @brief prepares the buffers of the given Group for processing
*
* Internally, this methods perfoms the following operations :<pre><i>
* if check buffers is false
* if buffers creation is enabled
* destroy buffers
* create buffers
* return true
* else return false
* else return true
* </i></pre>
*
* @param group : the group whose buffers must be prepared
* @return true if the buffers are ready, false if not
*/
bool prepareBuffers(const Group& group);
/**
* @brief checks the buffers and prepare them
*
* This method has to be implemented in derived class that uses buffers.<br>
* true must be returned if the buffers are found and initialized, false otherwise.
*
* @param group : the group in which to check the buffers
* @return true if buffers are ready, false otherwise
*/
virtual inline bool checkBuffers(const Group& group);
private :
static bool bufferCreation;
};
inline bool BufferHandler::checkBuffers(const Group& group)
{
return true;
}
}
#endif