gremlin/libs/glfw/lib/dos/dos_joystick.c
2011-01-04 18:11:59 +01:00

95 lines
3.2 KiB
C

//========================================================================
// GLFW - An OpenGL framework
// File: dos_joystick.c
// Platform: DOS
// API version: 2.6
// WWW: http://glfw.sourceforge.net
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Camilla Berglund
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//************************************************************************
//**** GLFW internal functions ****
//************************************************************************
//========================================================================
// _glfwInitJoysticks() - Initialize joystick interface
//========================================================================
void _glfwInitJoysticks( void )
{
// TODO
}
//========================================================================
// _glfwTerminateJoysticks() - Close all opened joystick handles
//========================================================================
void _glfwTerminateJoysticks( void )
{
// TODO
}
//************************************************************************
//**** Platform implementation functions ****
//************************************************************************
//========================================================================
// _glfwPlatformGetJoystickParam() - Determine joystick capabilities
//========================================================================
int _glfwPlatformGetJoystickParam( int joy, int param )
{
// TODO
return 0;
}
//========================================================================
// _glfwPlatformGetJoystickPos() - Get joystick axis positions
//========================================================================
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
{
// TODO
return 0;
}
//========================================================================
// _glfwPlatformGetJoystickButtons() - Get joystick button states
//========================================================================
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons,
int numbuttons )
{
// TODO
return 0;
}