////////////////////////////////////////////////////////////////////////////////// // SPARK particle engine // // Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com // // // // This software is provided 'as-is', without any express or implied // // warranty. In no event will the authors be held liable for any damages // // arising from the use of this software. // // // // Permission is granted to anyone to use this software for any purpose, // // including commercial applications, and to alter it and redistribute it // // freely, subject to the following restrictions: // // // // 1. The origin of this software must not be misrepresented; you must not // // claim that you wrote the original software. If you use this software // // in a product, an acknowledgment in the product documentation would be // // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // ////////////////////////////////////////////////////////////////////////////////// #ifndef H_SPK_DESTROYER #define H_SPK_DESTROYER #include "Core/SPK_Modifier.h" namespace SPK { /** * @class Destroyer * @brief A Modifier that destroy particles */ class SPK_PREFIX Destroyer : public Modifier { SPK_IMPLEMENT_REGISTERABLE(Destroyer) public : ///////////////// // Constructor // ///////////////// /** * @brief Constructor of Destroyer * @param zone : the Zone of the Destroyer * @param trigger : the trigger of the Destroyer */ Destroyer(Zone* zone = NULL,ModifierTrigger trigger = INSIDE_ZONE); /** * @brief Creates and registers a new Destroyer * @param zone : the Zone of the Destroyer * @param trigger : the trigger of the Destroyer * @return A new registered Destroyer * @since 1.04.00 */ static inline Destroyer* create(Zone* zone = NULL,ModifierTrigger trigger = INSIDE_ZONE); private : virtual void modify(Particle& particle,float deltaTime) const; virtual void modifyWrongSide(Particle& particle,bool inside) const; }; inline Destroyer* Destroyer::create(Zone* zone,ModifierTrigger trigger) { Destroyer* obj = new Destroyer(zone,trigger); registerObject(obj); return obj; } } #endif