////////////////////////////////////////////////////////////////////////////////// // SPARK particle engine // // Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com // // // // This software is provided 'as-is', without any express or implied // // warranty. In no event will the authors be held liable for any damages // // arising from the use of this software. // // // // Permission is granted to anyone to use this software for any purpose, // // including commercial applications, and to alter it and redistribute it // // freely, subject to the following restrictions: // // // // 1. The origin of this software must not be misrepresented; you must not // // claim that you wrote the original software. If you use this software // // in a product, an acknowledgment in the product documentation would be // // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // ////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////// // Note : // // // // This file is used to speed up the compilation of a module, lower the size // // of the output library on certain compilers and allow deeper optimizations // // by reunifying all compilation units into one (single compilation unit // // method). // // // // Either only this file or all the files below should be compiled, not both or // // some 'multiple definition of symbols' errors will occur. // ////////////////////////////////////////////////////////////////////////////////// // GL #include "RenderingAPIs/OpenGL/SPK_GLExtHandler.cpp" // 1.01 #include "RenderingAPIs/OpenGL/SPK_GLRenderer.cpp" #include "RenderingAPIs/OpenGL/SPK_GLLineRenderer.cpp" #include "RenderingAPIs/OpenGL/SPK_GLPointRenderer.cpp" #include "RenderingAPIs/OpenGL/SPK_GLQuadRenderer.cpp" #include "RenderingAPIs/OpenGL/SPK_GLLineTrailRenderer.cpp" // 1.03