////////////////////////////////////////////////////////////////////////////////// // SPARK particle engine // // Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com // // // // This software is provided 'as-is', without any express or implied // // warranty. In no event will the authors be held liable for any damages // // arising from the use of this software. // // // // Permission is granted to anyone to use this software for any purpose, // // including commercial applications, and to alter it and redistribute it // // freely, subject to the following restrictions: // // // // 1. The origin of this software must not be misrepresented; you must not // // claim that you wrote the original software. If you use this software // // in a product, an acknowledgment in the product documentation would be // // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // ////////////////////////////////////////////////////////////////////////////////// #ifndef H_SPK_BUFFERHANDLER #define H_SPK_BUFFERHANDLER #include "Core/SPK_DEF.h" namespace SPK { class Group; /** * @class BufferHandler * @brief A base interface that allows manipulation on Buffer * @since 1.04.00 */ class SPK_PREFIX BufferHandler { public : //////////////// // Destructor // //////////////// /** @brief Destructor of BufferHandler */ virtual ~BufferHandler() {} ///////////// // Setters // ///////////// /** * @brief Enables or disables the automatic buffers creation in a static way * * By default, the buffers creation is enabled. * * @param creation : true to enable the buffers creation, false to disable it */ static void enableBuffersCreation(bool creation); ///////////// // Getters // ///////////// /** * @brief Tells whether the automatic buffers creation is enabled or not * @return true if the buffers creation is enabled, false if it is disabled */ static bool isBuffersCreationEnabled(); /////////////// // Interface // /////////////// /** * @brief Creates the buffers for this buffer handler in the given group * * If the buffers for this type of buffer handler already exists within the Group, they are priorly destroyed.
* The type of buffers created depends on the state of the buffer handler at the time this method is called.
*
* This method has to be overridden in derived classes that use buffers * * @param group : the Group in which to create the buffers for this buffer handler */ virtual inline void createBuffers(const Group& group) {}; /** * @brief Destroys the buffers for this buffer handler in the given group * * if the buffers dont exist, nothing happens.
*
* This method has to be overridden in derived classes that use buffers * * @param group : the Group in which to destroy the buffers for this buffer handler */ virtual inline void destroyBuffers(const Group& group) {}; protected : // The constructor is private so that the class is not instanciable BufferHandler() {} /** * @brief prepares the buffers of the given Group for processing * * Internally, this methods perfoms the following operations :

		* if check buffers is false
		*	if buffers creation is enabled
		*		destroy buffers
		*		create buffers
		*		return true
		*	else return false
		* else return true
		* 
* * @param group : the group whose buffers must be prepared * @return true if the buffers are ready, false if not */ bool prepareBuffers(const Group& group); /** * @brief checks the buffers and prepare them * * This method has to be implemented in derived class that uses buffers.
* true must be returned if the buffers are found and initialized, false otherwise. * * @param group : the group in which to check the buffers * @return true if buffers are ready, false otherwise */ virtual inline bool checkBuffers(const Group& group); private : static bool bufferCreation; }; inline bool BufferHandler::checkBuffers(const Group& group) { return true; } } #endif