fixed init bug
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8278db04b9
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@ -11,7 +11,7 @@
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#include <cmath>
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#include <cmath>
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Network::Network(game_t *game) :
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Network::Network(game_t *game) :
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game(game) {
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game(game), client_peer(0) {
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}
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}
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void Network::initialize(const std::string &hostname) {
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void Network::initialize(const std::string &hostname) {
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