diff --git a/src/client/Client.cpp b/src/client/Client.cpp index 11adee0..540c784 100644 --- a/src/client/Client.cpp +++ b/src/client/Client.cpp @@ -152,10 +152,6 @@ void setup_explosion() { textures[4]); } -void explosion_callback(double x, double y, double z, void *data) { - explosion.add(x, y, z); -} - GLuint wallTex = 0; void draw_box() { @@ -364,7 +360,6 @@ void Client::initialize(Arguments &arg) { exit(EXIT_FAILURE); } - game.setup_explosion_callback(explosion_callback, 0); setup_opengl(); setup_explosion(); quadratic = gluNewQuadric(); @@ -384,6 +379,9 @@ void Client::initialize(Arguments &arg) { accelerate_schudule.setInterval(0.05); loadConsoleFont(); + + // setup signals + game.ExplosionSignal.connect(this, &Client::onExplosion); } void Client::update() { @@ -514,3 +512,8 @@ void Client::shutdown() { oglf_destroy(&font); glfwTerminate(); } + +void Client::onExplosion(double x, double y, double z) { + explosion.add(x, y, z); +} + diff --git a/src/client/Client.h b/src/client/Client.h index a438efb..b4686a4 100644 --- a/src/client/Client.h +++ b/src/client/Client.h @@ -31,6 +31,8 @@ private: void accelerate(double x, double y, double z); void drop_bomb(double rx, double ry, double rz, double ttl); void loadConsoleFont(); + + void onExplosion(double x, double y, double z); }; #endif /* CLIENT_H_ */ diff --git a/src/common/Application.h b/src/common/Application.h index a2b5dde..72998f2 100644 --- a/src/common/Application.h +++ b/src/common/Application.h @@ -8,13 +8,15 @@ #ifndef APPLICATION_H_ #define APPLICATION_H_ -#include "Game.h" +#include "sigslot.h" +#include "common.h" +#include "Game.h" #include "Schedule.h" #include "Arguments.h" #include "Network.h" -class Application { +class Application: public sigslot::has_slots<> { public: Application(); virtual ~Application(); diff --git a/src/common/Game.cpp b/src/common/Game.cpp index 1ae6892..d6d9889 100644 --- a/src/common/Game.cpp +++ b/src/common/Game.cpp @@ -95,7 +95,6 @@ void Game::setup() { max_player_id = 0; master = 0; updateTime = 0.0; - explosion_callback = 0; local_player = 0; } @@ -207,8 +206,7 @@ void Game::explode_bomb(bomb_t *bomb) { double distance2 = pow(p->x - bomb->x, 2) + pow(p->y - bomb->y, 2) + pow(p->z - bomb->z, 2); if (distance2 < pow(150., 2.)) { - if (explosion_callback) - explosion_callback(p->x, p->y, p->z, explosion_callback_data); + ExplosionSignal(p->x, p->y, p->z); p->x = p->team->x + 100; p->y = p->team->y; p->z = p->team->z; @@ -259,9 +257,7 @@ void Game::update_bombs(double dt) { if (b->ttl < 0) { if (b->status == 1) { - if (explosion_callback) - explosion_callback(b->x, b->y, b->z, - explosion_callback_data); + ExplosionSignal(b->x, b->y, b->z); b->status = 2; } else if (b->ttl < -0.2) { if (master) { @@ -376,12 +372,6 @@ point_t *Game::spawn_point() { return NULL; } -void Game::setup_explosion_callback(void(*explosion_callback)(double x, - double y, double z, void *data), void *data) { - this->explosion_callback = explosion_callback; - explosion_callback_data = data; -} - void Game::set_master(int master) { this->master = master; } diff --git a/src/common/Game.h b/src/common/Game.h index 6bb67bb..6e5b22d 100644 --- a/src/common/Game.h +++ b/src/common/Game.h @@ -2,6 +2,7 @@ #define GREMLIN_GAME_H #include "common.h" +#include "sigslot.h" #include @@ -54,8 +55,7 @@ public: int master; double updateTime; player_t *local_player; - void(*explosion_callback)(double x, double y, double z, void *data); - void *explosion_callback_data; + sigslot::signal3 ExplosionSignal; void setup(); void reset(); @@ -71,8 +71,6 @@ public: void update_bombs(double dt); void update_points(double dt); void update(double dt); - void setup_explosion_callback(void(*explosion_callback)(double x, double y, - double z, void *data), void *data); void set_master(int master); player_t *getFreePlayer(); void explode_bomb(bomb_t *bomb); diff --git a/src/common/sigslot.h b/src/common/sigslot.h new file mode 100644 index 0000000..20002ec --- /dev/null +++ b/src/common/sigslot.h @@ -0,0 +1,2562 @@ +// sigslot.h: Signal/Slot classes +// +// Written by Sarah Thompson (sarah@telergy.com) 2002. +// +// License: Public domain. You are free to use this code however you like, with the proviso that +// the author takes on no responsibility or liability for any use. +// +// QUICK DOCUMENTATION +// +// (see also the full documentation at http://sigslot.sourceforge.net/) +// +// #define switches +// SIGSLOT_PURE_ISO - Define this to force ISO C++ compliance. This also disables +// all of the thread safety support on platforms where it is +// available. +// +// SIGSLOT_USE_POSIX_THREADS - Force use of Posix threads when using a C++ compiler other than +// gcc on a platform that supports Posix threads. (When using gcc, +// this is the default - use SIGSLOT_PURE_ISO to disable this if +// necessary) +// +// SIGSLOT_DEFAULT_MT_POLICY - Where thread support is enabled, this defaults to multi_threaded_global. +// Otherwise, the default is single_threaded. #define this yourself to +// override the default. In pure ISO mode, anything other than +// single_threaded will cause a compiler error. +// +// PLATFORM NOTES +// +// Win32 - On Win32, the WIN32 symbol must be #defined. Most mainstream +// compilers do this by default, but you may need to define it +// yourself if your build environment is less standard. This causes +// the Win32 thread support to be compiled in and used automatically. +// +// Unix/Linux/BSD, etc. - If you're using gcc, it is assumed that you have Posix threads +// available, so they are used automatically. You can override this +// (as under Windows) with the SIGSLOT_PURE_ISO switch. If you're using +// something other than gcc but still want to use Posix threads, you +// need to #define SIGSLOT_USE_POSIX_THREADS. +// +// ISO C++ - If none of the supported platforms are detected, or if +// SIGSLOT_PURE_ISO is defined, all multithreading support is turned off, +// along with any code that might cause a pure ISO C++ environment to +// complain. Before you ask, gcc -ansi -pedantic won't compile this +// library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of +// errors that aren't really there. If you feel like investigating this, +// please contact the author. +// +// +// THREADING MODES +// +// single_threaded - Your program is assumed to be single threaded from the point of view +// of signal/slot usage (i.e. all objects using signals and slots are +// created and destroyed from a single thread). Behaviour if objects are +// destroyed concurrently is undefined (i.e. you'll get the occasional +// segmentation fault/memory exception). +// +// multi_threaded_global - Your program is assumed to be multi threaded. Objects using signals and +// slots can be safely created and destroyed from any thread, even when +// connections exist. In multi_threaded_global mode, this is achieved by a +// single global mutex (actually a critical section on Windows because they +// are faster). This option uses less OS resources, but results in more +// opportunities for contention, possibly resulting in more context switches +// than are strictly necessary. +// +// multi_threaded_local - Behaviour in this mode is essentially the same as multi_threaded_global, +// except that each signal, and each object that inherits has_slots, all +// have their own mutex/critical section. In practice, this means that +// mutex collisions (and hence context switches) only happen if they are +// absolutely essential. However, on some platforms, creating a lot of +// mutexes can slow down the whole OS, so use this option with care. +// +// USING THE LIBRARY +// +// See the full documentation at http://sigslot.sourceforge.net/ +// +// + +#ifndef SIGSLOT_H__ +#define SIGSLOT_H__ + +#include +#include + +#if defined(SIGSLOT_PURE_ISO) || (!defined(WIN32) && !defined(__GNUG__) && !defined(SIGSLOT_USE_POSIX_THREADS)) +# define _SIGSLOT_SINGLE_THREADED +#elif defined(WIN32) +# define _SIGSLOT_HAS_WIN32_THREADS +# include +#elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS) +# define _SIGSLOT_HAS_POSIX_THREADS +# include +#else +# define _SIGSLOT_SINGLE_THREADED +#endif + +#ifndef SIGSLOT_DEFAULT_MT_POLICY +# ifdef _SIGSLOT_SINGLE_THREADED +# define SIGSLOT_DEFAULT_MT_POLICY single_threaded +# else +# define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local +# endif +#endif + + +namespace sigslot { + + class single_threaded + { + public: + single_threaded() + { + ; + } + + virtual ~single_threaded() + { + ; + } + + virtual void lock() + { + ; + } + + virtual void unlock() + { + ; + } + }; + +#ifdef _SIGSLOT_HAS_WIN32_THREADS + // The multi threading policies only get compiled in if they are enabled. + class multi_threaded_global + { + public: + multi_threaded_global() + { + static bool isinitialised = false; + + if(!isinitialised) + { + InitializeCriticalSection(get_critsec()); + isinitialised = true; + } + } + + multi_threaded_global(const multi_threaded_global&) + { + ; + } + + virtual ~multi_threaded_global() + { + ; + } + + virtual void lock() + { + EnterCriticalSection(get_critsec()); + } + + virtual void unlock() + { + LeaveCriticalSection(get_critsec()); + } + + private: + CRITICAL_SECTION* get_critsec() + { + static CRITICAL_SECTION g_critsec; + return &g_critsec; + } + }; + + class multi_threaded_local + { + public: + multi_threaded_local() + { + InitializeCriticalSection(&m_critsec); + } + + multi_threaded_local(const multi_threaded_local&) + { + InitializeCriticalSection(&m_critsec); + } + + virtual ~multi_threaded_local() + { + DeleteCriticalSection(&m_critsec); + } + + virtual void lock() + { + EnterCriticalSection(&m_critsec); + } + + virtual void unlock() + { + LeaveCriticalSection(&m_critsec); + } + + private: + CRITICAL_SECTION m_critsec; + }; +#endif // _SIGSLOT_HAS_WIN32_THREADS + +#ifdef _SIGSLOT_HAS_POSIX_THREADS + // The multi threading policies only get compiled in if they are enabled. + class multi_threaded_global + { + public: + multi_threaded_global() + { + pthread_mutex_init(get_mutex(), NULL); + } + + multi_threaded_global(const multi_threaded_global&) + { + ; + } + + virtual ~multi_threaded_global() + { + ; + } + + virtual void lock() + { + pthread_mutex_lock(get_mutex()); + } + + virtual void unlock() + { + pthread_mutex_unlock(get_mutex()); + } + + private: + pthread_mutex_t* get_mutex() + { + static pthread_mutex_t g_mutex; + return &g_mutex; + } + }; + + class multi_threaded_local + { + public: + multi_threaded_local() + { + pthread_mutex_init(&m_mutex, NULL); + } + + multi_threaded_local(const multi_threaded_local&) + { + pthread_mutex_init(&m_mutex, NULL); + } + + virtual ~multi_threaded_local() + { + pthread_mutex_destroy(&m_mutex); + } + + virtual void lock() + { + pthread_mutex_lock(&m_mutex); + } + + virtual void unlock() + { + pthread_mutex_unlock(&m_mutex); + } + + private: + pthread_mutex_t m_mutex; + }; +#endif // _SIGSLOT_HAS_POSIX_THREADS + + template + class lock_block + { + public: + mt_policy *m_mutex; + + lock_block(mt_policy *mtx) + : m_mutex(mtx) + { + m_mutex->lock(); + } + + ~lock_block() + { + m_mutex->unlock(); + } + }; + + template + class has_slots; + + template + class _connection_base0 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit() = 0; + virtual _connection_base0* clone() = 0; + virtual _connection_base0* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base1 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type) = 0; + virtual _connection_base1* clone() = 0; + virtual _connection_base1* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base2 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type, arg2_type) = 0; + virtual _connection_base2* clone() = 0; + virtual _connection_base2* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base3 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type, arg2_type, arg3_type) = 0; + virtual _connection_base3* clone() = 0; + virtual _connection_base3* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base4 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type) = 0; + virtual _connection_base4* clone() = 0; + virtual _connection_base4* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base5 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, + arg5_type) = 0; + virtual _connection_base5* clone() = 0; + virtual _connection_base5* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base6 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, + arg6_type) = 0; + virtual _connection_base6* clone() = 0; + virtual _connection_base6* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base7 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, + arg6_type, arg7_type) = 0; + virtual _connection_base7* clone() = 0; + virtual _connection_base7* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _connection_base8 + { + public: + virtual has_slots* getdest() const = 0; + virtual void emit(arg1_type, arg2_type, arg3_type, arg4_type, arg5_type, + arg6_type, arg7_type, arg8_type) = 0; + virtual _connection_base8* clone() = 0; + virtual _connection_base8* duplicate(has_slots* pnewdest) = 0; + }; + + template + class _signal_base : public mt_policy + { + public: + virtual void slot_disconnect(has_slots* pslot) = 0; + virtual void slot_duplicate(const has_slots* poldslot, has_slots* pnewslot) = 0; + }; + + template + class has_slots : public mt_policy + { + private: + typedef typename std::set<_signal_base *> sender_set; + typedef typename sender_set::const_iterator const_iterator; + + public: + has_slots() + { + ; + } + + has_slots(const has_slots& hs) + : mt_policy(hs) + { + lock_block lock(this); + const_iterator it = hs.m_senders.begin(); + const_iterator itEnd = hs.m_senders.end(); + + while(it != itEnd) + { + (*it)->slot_duplicate(&hs, this); + m_senders.insert(*it); + ++it; + } + } + + void signal_connect(_signal_base* sender) + { + lock_block lock(this); + m_senders.insert(sender); + } + + void signal_disconnect(_signal_base* sender) + { + lock_block lock(this); + m_senders.erase(sender); + } + + virtual ~has_slots() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_senders.begin(); + const_iterator itEnd = m_senders.end(); + + while(it != itEnd) + { + (*it)->slot_disconnect(this); + ++it; + } + + m_senders.erase(m_senders.begin(), m_senders.end()); + } + + private: + sender_set m_senders; + }; + + template + class _signal_base0 : public _signal_base + { + public: + typedef typename std::list<_connection_base0 *> connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + _signal_base0() + { + ; + } + + _signal_base0(const _signal_base0& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + ~_signal_base0() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base1 : public _signal_base + { + public: + typedef std::list<_connection_base1 *> connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + _signal_base1() + { + ; + } + + _signal_base1(const _signal_base1& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base1() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base2 : public _signal_base + { + public: + typedef std::list<_connection_base2 *> + connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + _signal_base2() + { + ; + } + + _signal_base2(const _signal_base2& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base2() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base3 : public _signal_base + { + public: + typedef std::list<_connection_base3 *> + connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + + _signal_base3() + { + ; + } + + _signal_base3(const _signal_base3& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base3() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base4 : public _signal_base + { + public: + typedef std::list<_connection_base4 *> connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + + _signal_base4() + { + ; + } + + _signal_base4(const _signal_base4& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base4() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base5 : public _signal_base + { + public: + typedef std::list<_connection_base5 *> connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + + _signal_base5() + { + ; + } + + _signal_base5(const _signal_base5& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base5() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base6 : public _signal_base + { + public: + typedef std::list<_connection_base6 *> connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + + _signal_base6() + { + ; + } + + _signal_base6(const _signal_base6& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base6() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base7 : public _signal_base + { + public: + typedef std::list<_connection_base7 *> connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + + _signal_base7() + { + ; + } + + _signal_base7(const _signal_base7& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base7() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + protected: + connections_list m_connected_slots; + }; + + template + class _signal_base8 : public _signal_base + { + public: + typedef std::list<_connection_base8 *> + connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + + _signal_base8() + { + ; + } + + _signal_base8(const _signal_base8& s) + : _signal_base(s) + { + lock_block lock(this); + const_iterator it = s.m_connected_slots.begin(); + const_iterator itEnd = s.m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_connect(this); + m_connected_slots.push_back((*it)->clone()); + + ++it; + } + } + + void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == oldtarget) + { + m_connected_slots.push_back((*it)->duplicate(newtarget)); + } + + ++it; + } + } + + ~_signal_base8() + { + disconnect_all(); + } + + void disconnect_all() + { + lock_block lock(this); + const_iterator it = m_connected_slots.begin(); + const_iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + (*it)->getdest()->signal_disconnect(this); + delete *it; + + ++it; + } + + m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); + } + + void disconnect(has_slots* pclass) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + if((*it)->getdest() == pclass) + { + delete *it; + m_connected_slots.erase(it); + pclass->signal_disconnect(this); + return; + } + + ++it; + } + } + + void slot_disconnect(has_slots* pslot) + { + lock_block lock(this); + iterator it = m_connected_slots.begin(); + iterator itEnd = m_connected_slots.end(); + + while(it != itEnd) + { + iterator itNext = it; + ++itNext; + + if((*it)->getdest() == pslot) + { + m_connected_slots.erase(it); + // delete *it; + } + + it = itNext; + } + } + + protected: + connections_list m_connected_slots; + }; + + + template + class _connection0 : public _connection_base0 + { + public: + _connection0() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection0(dest_type* pobject, void (dest_type::*pmemfun)()) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base0* clone() + { + return new _connection0(*this); + } + + virtual _connection_base0* duplicate(has_slots* pnewdest) + { + return new _connection0((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit() + { + (m_pobject->*m_pmemfun)(); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(); + }; + + template + class _connection1 : public _connection_base1 + { + public: + _connection1() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection1(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base1* clone() + { + return new _connection1(*this); + } + + virtual _connection_base1* duplicate(has_slots* pnewdest) + { + return new _connection1((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1) + { + (m_pobject->*m_pmemfun)(a1); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type); + }; + + template + class _connection2 : public _connection_base2 + { + public: + _connection2() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection2(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type, + arg2_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base2* clone() + { + return new _connection2(*this); + } + + virtual _connection_base2* duplicate(has_slots* pnewdest) + { + return new _connection2((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1, arg2_type a2) + { + (m_pobject->*m_pmemfun)(a1, a2); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type, arg2_type); + }; + + template + class _connection3 : public _connection_base3 + { + public: + _connection3() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection3(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type, + arg2_type, arg3_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base3* clone() + { + return new _connection3(*this); + } + + virtual _connection_base3* duplicate(has_slots* pnewdest) + { + return new _connection3((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1, arg2_type a2, arg3_type a3) + { + (m_pobject->*m_pmemfun)(a1, a2, a3); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type, arg2_type, arg3_type); + }; + + template + class _connection4 : public _connection_base4 + { + public: + _connection4() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection4(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base4* clone() + { + return new _connection4(*this); + } + + virtual _connection_base4* duplicate(has_slots* pnewdest) + { + return new _connection4((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1, arg2_type a2, arg3_type a3, + arg4_type a4) + { + (m_pobject->*m_pmemfun)(a1, a2, a3, a4); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type, arg2_type, arg3_type, + arg4_type); + }; + + template + class _connection5 : public _connection_base5 + { + public: + _connection5() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection5(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base5* clone() + { + return new _connection5(*this); + } + + virtual _connection_base5* duplicate(has_slots* pnewdest) + { + return new _connection5((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5) + { + (m_pobject->*m_pmemfun)(a1, a2, a3, a4, a5); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type, arg2_type, arg3_type, arg4_type, + arg5_type); + }; + + template + class _connection6 : public _connection_base6 + { + public: + _connection6() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection6(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type, arg6_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base6* clone() + { + return new _connection6(*this); + } + + virtual _connection_base6* duplicate(has_slots* pnewdest) + { + return new _connection6((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6) + { + (m_pobject->*m_pmemfun)(a1, a2, a3, a4, a5, a6); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type, arg2_type, arg3_type, arg4_type, + arg5_type, arg6_type); + }; + + template + class _connection7 : public _connection_base7 + { + public: + _connection7() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection7(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, arg7_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base7* clone() + { + return new _connection7(*this); + } + + virtual _connection_base7* duplicate(has_slots* pnewdest) + { + return new _connection7((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6, arg7_type a7) + { + (m_pobject->*m_pmemfun)(a1, a2, a3, a4, a5, a6, a7); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type, arg2_type, arg3_type, arg4_type, + arg5_type, arg6_type, arg7_type); + }; + + template + class _connection8 : public _connection_base8 + { + public: + _connection8() + { + m_pobject = NULL; + m_pmemfun = NULL; + } + + _connection8(dest_type* pobject, void (dest_type::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, + arg7_type, arg8_type)) + { + m_pobject = pobject; + m_pmemfun = pmemfun; + } + + virtual _connection_base8* clone() + { + return new _connection8(*this); + } + + virtual _connection_base8* duplicate(has_slots* pnewdest) + { + return new _connection8((dest_type *)pnewdest, m_pmemfun); + } + + virtual void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6, arg7_type a7, arg8_type a8) + { + (m_pobject->*m_pmemfun)(a1, a2, a3, a4, a5, a6, a7, a8); + } + + virtual has_slots* getdest() const + { + return m_pobject; + } + + private: + dest_type* m_pobject; + void (dest_type::* m_pmemfun)(arg1_type, arg2_type, arg3_type, arg4_type, + arg5_type, arg6_type, arg7_type, arg8_type); + }; + + template + class signal0 : public _signal_base0 + { + public: + typedef typename _signal_base0::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal0() + { + ; + } + + signal0(const signal0& s) + : _signal_base0(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)()) + { + lock_block lock(this); + _connection0* conn = + new _connection0(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit() + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(); + + it = itNext; + } + } + + void operator()() + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(); + + it = itNext; + } + } + }; + + template + class signal1 : public _signal_base1 + { + public: + typedef typename _signal_base1::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal1() + { + ; + } + + signal1(const signal1& s) + : _signal_base1(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type)) + { + lock_block lock(this); + _connection1* conn = + new _connection1(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1); + + it = itNext; + } + } + + void operator()(arg1_type a1) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1); + + it = itNext; + } + } + }; + + template + class signal2 : public _signal_base2 + { + public: + typedef typename _signal_base2::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal2() + { + ; + } + + signal2(const signal2& s) + : _signal_base2(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type, + arg2_type)) + { + lock_block lock(this); + _connection2* conn = new + _connection2(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1, arg2_type a2) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2); + + it = itNext; + } + } + + void operator()(arg1_type a1, arg2_type a2) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2); + + it = itNext; + } + } + }; + + template + class signal3 : public _signal_base3 + { + public: + typedef typename _signal_base3::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal3() + { + ; + } + + signal3(const signal3& s) + : _signal_base3(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type, + arg2_type, arg3_type)) + { + lock_block lock(this); + _connection3* conn = + new _connection3(pclass, + pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1, arg2_type a2, arg3_type a3) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3); + + it = itNext; + } + } + + void operator()(arg1_type a1, arg2_type a2, arg3_type a3) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3); + + it = itNext; + } + } + }; + + template + class signal4 : public _signal_base4 + { + public: + typedef typename _signal_base4::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal4() + { + ; + } + + signal4(const signal4& s) + : _signal_base4(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type)) + { + lock_block lock(this); + _connection4* + conn = new _connection4(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4); + + it = itNext; + } + } + + void operator()(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4); + + it = itNext; + } + } + }; + + template + class signal5 : public _signal_base5 + { + public: + typedef typename _signal_base5::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal5() + { + ; + } + + signal5(const signal5& s) + : _signal_base5(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type)) + { + lock_block lock(this); + _connection5* conn = new _connection5(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5); + + it = itNext; + } + } + + void operator()(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5); + + it = itNext; + } + } + }; + + + template + class signal6 : public _signal_base6 + { + public: + typedef typename _signal_base6::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal6() + { + ; + } + + signal6(const signal6& s) + : _signal_base6(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type, arg6_type)) + { + lock_block lock(this); + _connection6* conn = + new _connection6(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5, a6); + + it = itNext; + } + } + + void operator()(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5, a6); + + it = itNext; + } + } + }; + + template + class signal7 : public _signal_base7 + { + public: + typedef typename _signal_base7::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal7() + { + ; + } + + signal7(const signal7& s) + : _signal_base7(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, + arg7_type)) + { + lock_block lock(this); + _connection7* conn = + new _connection7(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6, arg7_type a7) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5, a6, a7); + + it = itNext; + } + } + + void operator()(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6, arg7_type a7) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5, a6, a7); + + it = itNext; + } + } + }; + + template + class signal8 : public _signal_base8 + { + public: + typedef typename _signal_base8::connections_list connections_list; + typedef typename connections_list::const_iterator const_iterator; + typedef typename connections_list::iterator iterator; + + signal8() + { + ; + } + + signal8(const signal8& s) + : _signal_base8(s) + { + ; + } + + template + void connect(desttype* pclass, void (desttype::*pmemfun)(arg1_type, + arg2_type, arg3_type, arg4_type, arg5_type, arg6_type, + arg7_type, arg8_type)) + { + lock_block lock(this); + _connection8* conn = + new _connection8(pclass, pmemfun); + this->m_connected_slots.push_back(conn); + pclass->signal_connect(this); + } + + void emit(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6, arg7_type a7, arg8_type a8) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5, a6, a7, a8); + + it = itNext; + } + } + + void operator()(arg1_type a1, arg2_type a2, arg3_type a3, arg4_type a4, + arg5_type a5, arg6_type a6, arg7_type a7, arg8_type a8) + { + lock_block lock(this); + const_iterator itNext, it = this->m_connected_slots.begin(); + const_iterator itEnd = this->m_connected_slots.end(); + + while(it != itEnd) + { + itNext = it; + ++itNext; + + (*it)->emit(a1, a2, a3, a4, a5, a6, a7, a8); + + it = itNext; + } + } + }; + +}; // namespace sigslot + +#endif // SIGSLOT_H__ +