gremlin/libs/glfw/lib/dos/dos_events.c

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2011-01-04 17:11:59 +00:00
//========================================================================
// GLFW - An OpenGL framework
// File: dos_events.c
// Platform: DOS
// API version: 2.6
// WWW: http://glfw.sourceforge.net
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Camilla Berglund
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//========================================================================
// Global variables
//========================================================================
// Event buffer
#define _GLFW_EVENT_BUFFER_SIZE 1024
static volatile struct {
volatile int Start, End;
volatile _GLFWdosevent *Event;
} _glfwEventBuffer;
static int _glfwEventsInitialized = 0;
//************************************************************************
//**** GLFW internal functions ****
//************************************************************************
//========================================================================
// _glfwWaitNextEvent() - Wait for an event to appear in the event FIFO
// NOTE: Must not be called from an interrupt routine
//========================================================================
void _glfwWaitNextEvent( void )
{
int noevent = 1;
while( noevent )
{
DISABLE();
noevent = ( _glfwEventBuffer.Start == _glfwEventBuffer.End );
ENABLE();
// Wait for an interrupt to happen?...
}
}
//========================================================================
// _glfwGetNextEvent() - Get an event from the event FIFO
// NOTE: Must not be called from an interrupt routine
//========================================================================
int _glfwGetNextEvent( _GLFWdosevent *event )
{
DISABLE();
if( _glfwEventBuffer.Start == _glfwEventBuffer.End )
{
ENABLE();
return 0;
}
*event = _glfwEventBuffer.Event[ _glfwEventBuffer.Start ++ ];
if( _glfwEventBuffer.Start >= _GLFW_EVENT_BUFFER_SIZE )
{
_glfwEventBuffer.Start = 0;
}
ENABLE();
return 1;
}
//========================================================================
// _glfwPostDOSEvent() - Put an event onto the event FIFO
// NOTE: Must only be called from an interrupt routine
//========================================================================
void _glfwPostDOSEvent( _GLFWdosevent *event )
{
// Add event
_glfwEventBuffer.Event[ _glfwEventBuffer.End ++ ] = *event;
// End of FIFO buffer?
if( _glfwEventBuffer.End >= _GLFW_EVENT_BUFFER_SIZE )
_glfwEventBuffer.End = 0;
// If the buffer is full, drop the oldest event
if( _glfwEventBuffer.End == _glfwEventBuffer.Start)
{
_glfwEventBuffer.Start ++;
if( _glfwEventBuffer.Start >= _GLFW_EVENT_BUFFER_SIZE )
_glfwEventBuffer.Start = 0;
}
} ENDOFUNC(_glfwPostDOSEvent)
//========================================================================
// _glfwInitEvents() - Initialize event management functions and the FIFO
//========================================================================
int _glfwInitEvents( void )
{
int fifosize;
// Allocate memory for the event FIFO buffer
fifosize = _GLFW_EVENT_BUFFER_SIZE * sizeof(_GLFWdosevent);
_glfwEventBuffer.Event = malloc( fifosize );
if( !_glfwEventBuffer.Event )
{
return 0;
}
// Lock data & functions
LOCKBUFF( _glfwEventBuffer.Event, fifosize );
LOCKDATA( _glfwEventBuffer );
LOCKFUNC( _glfwPostDOSEvent );
// Initialize event FIFO
_glfwEventBuffer.Start = _glfwEventBuffer.End = 0;
_glfwEventsInitialized = 1;
return 1;
}
//========================================================================
// _glfwTerminateEvents() - Terminate event management
//========================================================================
void _glfwTerminateEvents( void )
{
if( !_glfwEventsInitialized )
{
return;
}
_glfwEventsInitialized = 0;
// Free memory for the event FIFO buffer
if( _glfwEventBuffer.Event )
{
free( (void *) _glfwEventBuffer.Event );
_glfwEventBuffer.Event = NULL;
}
}