50 lines
2.1 KiB
C
50 lines
2.1 KiB
C
|
/*
|
||
|
Bullet Continuous Collision Detection and Physics Library
|
||
|
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied warranty.
|
||
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it freely,
|
||
|
subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
#ifndef BULLET_DYNAMICS_COMMON_H
|
||
|
#define BULLET_DYNAMICS_COMMON_H
|
||
|
|
||
|
///Common headerfile includes for Bullet Dynamics, including Collision Detection
|
||
|
#include "btBulletCollisionCommon.h"
|
||
|
|
||
|
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
|
||
|
#include "BulletDynamics/Dynamics/btContinuousDynamicsWorld.h"
|
||
|
|
||
|
#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
|
||
|
#include "BulletDynamics/Dynamics/btRigidBody.h"
|
||
|
|
||
|
#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
|
||
|
#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
|
||
|
#include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h"
|
||
|
#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
|
||
|
#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
|
||
|
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h"
|
||
|
#include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h"
|
||
|
#include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h"
|
||
|
|
||
|
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
|
||
|
|
||
|
|
||
|
///Vehicle simulation, with wheel contact simulated by raycasts
|
||
|
#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#endif //BULLET_DYNAMICS_COMMON_H
|
||
|
|