109 lines
3.5 KiB
C
109 lines
3.5 KiB
C
|
/*
|
||
|
Bullet Continuous Collision Detection and Physics Library
|
||
|
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied warranty.
|
||
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it freely,
|
||
|
subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
#ifndef _DISPATCHER_H
|
||
|
#define _DISPATCHER_H
|
||
|
|
||
|
#include "LinearMath/btScalar.h"
|
||
|
|
||
|
class btCollisionAlgorithm;
|
||
|
struct btBroadphaseProxy;
|
||
|
class btRigidBody;
|
||
|
class btCollisionObject;
|
||
|
class btOverlappingPairCache;
|
||
|
|
||
|
|
||
|
class btPersistentManifold;
|
||
|
class btStackAlloc;
|
||
|
|
||
|
struct btDispatcherInfo
|
||
|
{
|
||
|
enum DispatchFunc
|
||
|
{
|
||
|
DISPATCH_DISCRETE = 1,
|
||
|
DISPATCH_CONTINUOUS
|
||
|
};
|
||
|
btDispatcherInfo()
|
||
|
:m_timeStep(btScalar(0.)),
|
||
|
m_stepCount(0),
|
||
|
m_dispatchFunc(DISPATCH_DISCRETE),
|
||
|
m_timeOfImpact(btScalar(1.)),
|
||
|
m_useContinuous(false),
|
||
|
m_debugDraw(0),
|
||
|
m_enableSatConvex(false),
|
||
|
m_enableSPU(true),
|
||
|
m_useEpa(true),
|
||
|
m_allowedCcdPenetration(btScalar(0.04)),
|
||
|
m_useConvexConservativeDistanceUtil(false),
|
||
|
m_convexConservativeDistanceThreshold(0.0f),
|
||
|
m_convexMaxDistanceUseCPT(false),
|
||
|
m_stackAllocator(0)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
btScalar m_timeStep;
|
||
|
int m_stepCount;
|
||
|
int m_dispatchFunc;
|
||
|
mutable btScalar m_timeOfImpact;
|
||
|
bool m_useContinuous;
|
||
|
class btIDebugDraw* m_debugDraw;
|
||
|
bool m_enableSatConvex;
|
||
|
bool m_enableSPU;
|
||
|
bool m_useEpa;
|
||
|
btScalar m_allowedCcdPenetration;
|
||
|
bool m_useConvexConservativeDistanceUtil;
|
||
|
btScalar m_convexConservativeDistanceThreshold;
|
||
|
bool m_convexMaxDistanceUseCPT;
|
||
|
btStackAlloc* m_stackAllocator;
|
||
|
};
|
||
|
|
||
|
///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
|
||
|
///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic).
|
||
|
class btDispatcher
|
||
|
{
|
||
|
|
||
|
|
||
|
public:
|
||
|
virtual ~btDispatcher() ;
|
||
|
|
||
|
virtual btCollisionAlgorithm* findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold=0) = 0;
|
||
|
|
||
|
virtual btPersistentManifold* getNewManifold(void* body0,void* body1)=0;
|
||
|
|
||
|
virtual void releaseManifold(btPersistentManifold* manifold)=0;
|
||
|
|
||
|
virtual void clearManifold(btPersistentManifold* manifold)=0;
|
||
|
|
||
|
virtual bool needsCollision(btCollisionObject* body0,btCollisionObject* body1) = 0;
|
||
|
|
||
|
virtual bool needsResponse(btCollisionObject* body0,btCollisionObject* body1)=0;
|
||
|
|
||
|
virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher) =0;
|
||
|
|
||
|
virtual int getNumManifolds() const = 0;
|
||
|
|
||
|
virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0;
|
||
|
|
||
|
virtual btPersistentManifold** getInternalManifoldPointer() = 0;
|
||
|
|
||
|
virtual void* allocateCollisionAlgorithm(int size) = 0;
|
||
|
|
||
|
virtual void freeCollisionAlgorithm(void* ptr) = 0;
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif //_DISPATCHER_H
|