gremlin/libs/spark/include/RenderingAPIs/OpenGL/SPK_GL_DEF.h

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2011-01-05 22:02:10 +00:00
//////////////////////////////////////////////////////////////////////////////////
// SPARK particle engine //
// Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com //
// //
// This software is provided 'as-is', without any express or implied //
// warranty. In no event will the authors be held liable for any damages //
// arising from the use of this software. //
// //
// Permission is granted to anyone to use this software for any purpose, //
// including commercial applications, and to alter it and redistribute it //
// freely, subject to the following restrictions: //
// //
// 1. The origin of this software must not be misrepresented; you must not //
// claim that you wrote the original software. If you use this software //
// in a product, an acknowledgment in the product documentation would be //
// appreciated but is not required. //
// 2. Altered source versions must be plainly marked as such, and must not be //
// misrepresented as being the original software. //
// 3. This notice may not be removed or altered from any source distribution. //
//////////////////////////////////////////////////////////////////////////////////
#ifndef H_SPK_GL_DEF
#define H_SPK_GL_DEF
#ifdef _MSC_VER
#pragma warning(disable : 4275) // disables the warning about exporting DLL classes children of non DLL classes
#endif
// 1.02.02 Compatibility with older versions
#ifdef SPK_DLL
#define SPK_GL_IMPORT
#endif
#ifdef SPK_GL_EXPORT
#define SPK_GL_PREFIX __declspec(dllexport)
#elif defined(SPK_IMPORT) || defined(SPK_GL_IMPORT)
#define SPK_GL_PREFIX __declspec(dllimport)
#else
#define SPK_GL_PREFIX
#endif
#ifndef SPK_NO_GL_INC
#if defined(WIN32) || defined(_WIN32)
#include <windows.h>
#endif
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#elif defined(macintosh)
#include <gl.h>
#else
#include <GL/gl.h>
#endif
#if defined(linux) || defined(__linux)
#include <GL/glx.h>
#endif
#endif
// Defines the APIENTRY if not already done
#ifndef APIENTRY
#define APIENTRY
#endif
/**
* @namespace SPK::GL
* @brief the namespace for openGL dependent SPARK code
* @since 1.01.00
*/
#endif