gremlin/libs/spark/include/Extensions/Renderers/SPK_LineRendererInterface.h

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2011-01-05 22:02:10 +00:00
//////////////////////////////////////////////////////////////////////////////////
// SPARK particle engine //
// Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com //
// //
// This software is provided 'as-is', without any express or implied //
// warranty. In no event will the authors be held liable for any damages //
// arising from the use of this software. //
// //
// Permission is granted to anyone to use this software for any purpose, //
// including commercial applications, and to alter it and redistribute it //
// freely, subject to the following restrictions: //
// //
// 1. The origin of this software must not be misrepresented; you must not //
// claim that you wrote the original software. If you use this software //
// in a product, an acknowledgment in the product documentation would be //
// appreciated but is not required. //
// 2. Altered source versions must be plainly marked as such, and must not be //
// misrepresented as being the original software. //
// 3. This notice may not be removed or altered from any source distribution. //
//////////////////////////////////////////////////////////////////////////////////
#ifndef H_SPK_LINERENDERERINTERFACE
#define H_SPK_LINERENDERERINTERFACE
#include "Core/SPK_DEF.h"
namespace SPK
{
/**
* @brief Base Interface for rendering particles with lines
* @since 1.04.00
*/
class LineRendererInterface
{
public :
/////////////////
// Constructor //
/////////////////
/**
* @brief Constructor of LineRendererInterface
* @param length : the length multiplier of this LineRendererInterface
* @param width : the width of this GLLineRenderer
*/
inline LineRendererInterface(float length = 1.0f,float width = 1.0f);
////////////////
// Destructor //
////////////////
/** @brief Destructor of LineRendererInterface */
virtual inline ~LineRendererInterface() {}
/////////////
// Setters //
/////////////
/**
* @brief Sets the length multiplier of this LineRendererInterface
*
* The length multiplier is the value which will be multiplied by the Particle velocity to get the line length in the universe.<br>
* A positive length means the line will be drawn in advance to the Particle, as opposed to a negative length.
*
* @param length : the length multiplier of this GLLineRenderer
*/
inline void setLength(float length);
/**
* @brief Sets the width of this LineRendererInterface
* @param width : the width of this LineRendererInterface
*/
virtual inline void setWidth(float width);
/////////////
// Getters //
/////////////
/**
* @brief Gets the length multiplier of this LineRendererInterface
* @return the length multiplier of this LineRendererInterface
*/
inline float getLength() const;
/**
* @brief Gets the width of this LineRendererInterface
* @return the width of this LineRendererInterface
*/
inline float getWidth() const;
protected :
float length;
float width;
};
inline LineRendererInterface::LineRendererInterface(float length,float width) :
length(length),
width(width)
{}
inline void LineRendererInterface::setLength(float length)
{
this->length = length;
}
inline void LineRendererInterface::setWidth(float width)
{
this->width = width;
}
inline float LineRendererInterface::getLength() const
{
return length;
}
inline float LineRendererInterface::getWidth() const
{
return width;
}
}
#endif