gremlin/libs/glfw/lib/amigaos/amigaos_glext.c

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2011-01-04 17:11:59 +00:00
//========================================================================
// GLFW - An OpenGL framework
// File: amigaos_glext.c
// Platforms: AmigaOS, MorphOS
// API version: 2.6
// WWW: http://glfw.sourceforge.net
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Camilla Berglund
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//************************************************************************
//**** Platform implementation functions ****
//************************************************************************
//========================================================================
// _glfwPlatformExtensionSupported() - Check if an OpenGL extension is
// available at runtime
//========================================================================
int _glfwPlatformExtensionSupported( const char *extension )
{
// There are no AmigaOS specific ways to check for extensions
return GL_FALSE;
}
//========================================================================
// _glfwPlatformGetProcAddress() - Get the function pointer to an OpenGL
// function
//========================================================================
void * _glfwPlatformGetProcAddress( const char *procname )
{
#ifdef _GLFW_STORMMESA
// StormMesa does not support this
return NULL;
#endif
}