158 lines
5.5 KiB
C
158 lines
5.5 KiB
C
//========================================================================
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// GLFW - An OpenGL framework
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// File: win32_enable.c
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// Platform: Windows
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// API version: 2.6
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// WWW: http://glfw.sourceforge.net
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Camilla Berglund
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//------------------------------------------------------------------------
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// $Id: win32_enable.c,v 1.7 2007/04/15 22:54:40 elmindreda Exp $
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//========================================================================
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#include "internal.h"
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//************************************************************************
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//**** GLFW internal functions ****
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//************************************************************************
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//========================================================================
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// _glfwLLKeyboardProc() - Low level keyboard callback function (used to
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// disable system keys under Windows NT).
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//========================================================================
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LRESULT CALLBACK _glfwLLKeyboardProc( int nCode, WPARAM wParam,
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LPARAM lParam )
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{
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BOOL syskeys = 0;
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PKBDLLHOOKSTRUCT p;
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// We are only looking for keyboard events - interpret lParam as a
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// pointer to a KBDLLHOOKSTRUCT
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p = (PKBDLLHOOKSTRUCT) lParam;
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// If nCode == HC_ACTION, then we have a keyboard event
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if( nCode == HC_ACTION )
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{
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switch( wParam )
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{
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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case WM_KEYUP:
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case WM_SYSKEYUP:
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// Detect: ALT+TAB, ALT+ESC, ALT+F4, CTRL+ESC,
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// LWIN, RWIN, APPS (mysterious menu key)
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syskeys = ( p->vkCode == VK_TAB &&
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p->flags & LLKHF_ALTDOWN ) ||
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( p->vkCode == VK_ESCAPE &&
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p->flags & LLKHF_ALTDOWN ) ||
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( p->vkCode == VK_F4 &&
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p->flags & LLKHF_ALTDOWN ) ||
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( p->vkCode == VK_ESCAPE &&
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(GetKeyState(VK_CONTROL) & 0x8000)) ||
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p->vkCode == VK_LWIN ||
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p->vkCode == VK_RWIN ||
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p->vkCode == VK_APPS;
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break;
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default:
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break;
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}
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}
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// Was it a system key combination (e.g. ALT+TAB)?
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if( syskeys )
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{
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// Pass the key event to our window message loop
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if( _glfwWin.Opened )
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{
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PostMessage( _glfwWin.Wnd, (UINT) wParam, p->vkCode, 0 );
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}
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// We've taken care of it - don't let the system know about this
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// key event
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return 1;
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}
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else
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{
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// It's a harmless key press, let the system deal with it
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return CallNextHookEx( _glfwWin.KeyboardHook, nCode, wParam,
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lParam );
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}
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}
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//************************************************************************
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//**** Platform implementation functions ****
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//************************************************************************
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//========================================================================
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// _glfwPlatformEnableSystemKeys() - Enable system keys
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// _glfwPlatformDisableSystemKeys() - Disable system keys
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//========================================================================
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void _glfwPlatformEnableSystemKeys( void )
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{
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BOOL bOld;
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// Use different methods depending on operating system version
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if( _glfwLibrary.Sys.WinVer >= _GLFW_WIN_NT4 )
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{
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if( _glfwWin.KeyboardHook != NULL )
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{
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UnhookWindowsHookEx( _glfwWin.KeyboardHook );
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_glfwWin.KeyboardHook = NULL;
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}
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}
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else
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{
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(void) SystemParametersInfo( SPI_SETSCREENSAVERRUNNING, FALSE,
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&bOld, 0 );
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}
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}
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void _glfwPlatformDisableSystemKeys( void )
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{
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BOOL bOld;
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// Use different methods depending on operating system version
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if( _glfwLibrary.Sys.WinVer >= _GLFW_WIN_NT4 )
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{
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// Under Windows NT, install a low level keyboard hook
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_glfwWin.KeyboardHook = SetWindowsHookEx( WH_KEYBOARD_LL,
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_glfwLLKeyboardProc,
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_glfwWin.Instance,
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0 );
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}
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else
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{
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// Under Windows 95/98/ME, fool Windows that a screensaver
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// is running => prevents ALT+TAB, CTRL+ESC and CTRL+ALT+DEL
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(void) SystemParametersInfo( SPI_SETSCREENSAVERRUNNING, TRUE,
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&bOld, 0 );
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}
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}
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