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46 lines
2.0 KiB
46 lines
2.0 KiB
/* |
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Bullet Continuous Collision Detection and Physics Library |
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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This software is provided 'as-is', without any express or implied warranty. |
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In no event will the authors be held liable for any damages arising from the use of this software. |
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Permission is granted to anyone to use this software for any purpose, |
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including commercial applications, and to alter it and redistribute it freely, |
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subject to the following restrictions: |
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#ifndef BROADPHASE_INTERFACE_H |
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#define BROADPHASE_INTERFACE_H |
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struct btDispatcherInfo; |
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class btDispatcher; |
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#include "btBroadphaseProxy.h" |
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class btOverlappingPairCache; |
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#include "LinearMath/btVector3.h" |
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///BroadphaseInterface for aabb-overlapping object pairs |
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class btBroadphaseInterface |
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{ |
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public: |
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virtual ~btBroadphaseInterface() {} |
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virtual btBroadphaseProxy* createProxy( const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr, short int collisionFilterGroup,short int collisionFilterMask) =0; |
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virtual void destroyProxy(btBroadphaseProxy* proxy)=0; |
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virtual void setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax)=0; |
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///calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during the set aabb |
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virtual void calculateOverlappingPairs()=0; |
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virtual btOverlappingPairCache* getOverlappingPairCache()=0; |
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virtual const btOverlappingPairCache* getOverlappingPairCache() const =0; |
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}; |
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#endif //BROADPHASE_INTERFACE_H
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