bluecore/engine/ScriptSystem_SceneNode.h

14 lines
225 B
C++

#ifndef BLUECORE_SCRIPTING_SCENE_NODE_H
#define BLUECORE_SCRIPTING_SCENE_NODE_H
#include "ScriptSystem.h"
#include "squirrel.h"
namespace BlueCore
{
void setupScriptSystem_SceneNode(ScriptSystem* scriptsystem);
}
#endif