.. |
data
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
Math
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
Utilities
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
AABB.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
Application.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
Application.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
Camera.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
Camera.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
FileSystem.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
FontManager.cpp
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added RenderQueue
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2008-01-17 16:42:24 +00:00 |
FontManager.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
FontManagerDefaultFont.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
main.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
Makefile
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some cleanup, fixed memory leak in scripting
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2008-01-18 23:01:44 +00:00 |
Material.h
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implement star background
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2008-01-18 13:00:18 +00:00 |
MeshManager.cpp
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added RenderQueue
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2008-01-17 16:42:24 +00:00 |
MeshManager.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
ModelManager.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ModelManager.h
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added RenderQueue
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2008-01-17 16:42:24 +00:00 |
Node.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
options.cfg
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initial commit
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2008-01-16 11:45:17 +00:00 |
RenderDevice.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
RenderDevice.h
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some cleanup, fixed memory leak in scripting
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2008-01-18 23:01:44 +00:00 |
RenderQueue.cpp
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implement star background
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2008-01-18 13:00:18 +00:00 |
RenderQueue.h
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added RenderQueue
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2008-01-17 16:42:24 +00:00 |
RenderWindow.cpp
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added RenderQueue
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2008-01-17 16:42:24 +00:00 |
RenderWindow.h
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added RenderQueue
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2008-01-17 16:42:24 +00:00 |
RigidBodySimulation.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
RigidBodySimulation.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
SceneGraph.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
SceneGraph.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
SceneNode.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
SceneNode.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_Application.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_Application.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_Camera.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_Camera.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_Font.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_Font.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
ScriptSystem_Image.cpp
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added RenderQueue
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2008-01-17 16:42:24 +00:00 |
ScriptSystem_Image.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
ScriptSystem_Math.cpp
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initial commit
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2008-01-16 11:45:17 +00:00 |
ScriptSystem_Math.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
ScriptSystem_RigidBody.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_RigidBody.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
ScriptSystem_SceneGraph.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem_SceneGraph.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem.cpp
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ScriptSystem.h
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |
ShaderManager.cpp
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initial commit
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2008-01-16 11:45:17 +00:00 |
ShaderManager.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
TextureImage.cpp
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initial commit
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2008-01-16 11:45:17 +00:00 |
TextureImage.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
TextureManager.cpp
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initial commit
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2008-01-16 11:45:17 +00:00 |
TextureManager.h
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initial commit
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2008-01-16 11:45:17 +00:00 |
todo.txt
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implemented application and scenegraph
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2008-01-20 10:16:37 +00:00 |