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			23 lines
		
	
	
		
			997 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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Bullet Physics Library is an open source project with help from the community at the Physics Forum
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See the forum at http://bulletphysics.com
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The project was started by Erwin Coumans
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Following people contributed to Bullet
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(random order, please let us know on the forum if your name should be in this list)
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Gino van den Bergen: LinearMath classes
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Christer Ericson: parts of the voronoi simplex solver
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Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code
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Dirk Gregorius: generic D6 constraint
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Erin Catto: accumulated impulse in sequential impulse
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Nathanael Presson: EPA penetration depth calculation
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Francisco Leon: GIMPACT Concave Concave collision
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Joerg Henrichs: make buildsystem (work in progress)
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Eric Sunshine: jam + msvcgen buildsystem
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Steve Baker: GPU physics and general implementation improvements
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Jay Lee: Double precision support
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KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA
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Erwin Coumans: most other source code
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