bluecore/ode/include/ode/ode.h

48 lines
2.1 KiB
C

/*************************************************************************
* *
* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
* All rights reserved. Email: russ@q12.org Web: www.q12.org *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of EITHER: *
* (1) The GNU Lesser General Public License as published by the Free *
* Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. The text of the GNU Lesser *
* General Public License is included with this library in the *
* file LICENSE.TXT. *
* (2) The BSD-style license that is included with this library in *
* the file LICENSE-BSD.TXT. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
* *
*************************************************************************/
#ifndef _ODE_ODE_H_
#define _ODE_ODE_H_
/* include *everything* here */
#include <ode/config.h>
#include <ode/compatibility.h>
#include <ode/common.h>
#include <ode/contact.h>
#include <ode/error.h>
#include <ode/memory.h>
#include <ode/odemath.h>
#include <ode/matrix.h>
#include <ode/timer.h>
#include <ode/rotation.h>
#include <ode/mass.h>
#include <ode/misc.h>
#include <ode/objects.h>
#include <ode/odecpp.h>
#include <ode/collision_space.h>
#include <ode/collision.h>
#include <ode/odecpp_collision.h>
#include <ode/export-dif.h>
#endif