bluecore/engine/ScriptSystem_RigidBody.h

13 regels
265 B
C++

#ifndef BLUECORE_SCRIPTING_RIGID_BODY_H
#define BLUECORE_SCRIPTING_RIGID_BODY_H
#include "squirrel.h"
#include "RigidBodySimulation.h"
namespace BlueCore
{
void setupScriptSystem_RigidBody( ScriptSystem *scriptsystem, RigidBodySimulation *simulation);
}
#endif