bluecore/engine/ScriptSystem_Image.h

14 lines
303 B
C++

#ifndef BLUECORE_SCRIPTING_IMAGE_H
#define BLUECORE_SCRIPTING_IMAGE_H
#include "ScriptSystem.h"
#include "TextureManager.h"
#include "RenderDevice.h"
namespace BlueCore
{
void setupScriptSystem_Image (ScriptSystem* scriptsystem, TextureManager* texturemanager, RenderDevice* renderdevice);
}
#endif