Simple game engine with complete export to scripting language
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ScriptSystem_Image.h 303B

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  1. #ifndef BLUECORE_SCRIPTING_IMAGE_H
  2. #define BLUECORE_SCRIPTING_IMAGE_H
  3. #include "ScriptSystem.h"
  4. #include "TextureManager.h"
  5. #include "RenderDevice.h"
  6. namespace BlueCore
  7. {
  8. void setupScriptSystem_Image (ScriptSystem* scriptsystem, TextureManager* texturemanager, RenderDevice* renderdevice);
  9. }
  10. #endif