Simple game engine with complete export to scripting language
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ScriptSystem_Application.h 231B

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  1. #ifndef BLUECORE_SCRIPTING_APPLICATION_H
  2. #define BLUECORE_SCRIPTING_APPLICATION_H
  3. #include "Application.h"
  4. namespace BlueCore
  5. {
  6. void setupScriptSystem_Application(ScriptSystem* scriptsystem, Application* application);
  7. }
  8. #endif