#include #include "FTBitmapGlyph.h" FTBitmapGlyph::FTBitmapGlyph( FT_GlyphSlot glyph) : FTGlyph( glyph), destWidth(0), destHeight(0), data(0) { err = FT_Render_Glyph( glyph, FT_RENDER_MODE_MONO); if( err || ft_glyph_format_bitmap != glyph->format) { return; } FT_Bitmap bitmap = glyph->bitmap; unsigned int srcWidth = bitmap.width; unsigned int srcHeight = bitmap.rows; unsigned int srcPitch = bitmap.pitch; destWidth = srcWidth; destHeight = srcHeight; destPitch = srcPitch; if( destWidth && destHeight) { data = new unsigned char[destPitch * destHeight]; unsigned char* dest = data + (( destHeight - 1) * destPitch); unsigned char* src = bitmap.buffer; for( unsigned int y = 0; y < srcHeight; ++y) { memcpy( dest, src, srcPitch); dest -= destPitch; src += srcPitch; } } pos = FTPoint(glyph->bitmap_left, static_cast(srcHeight) - glyph->bitmap_top, 0.0); } FTBitmapGlyph::~FTBitmapGlyph() { delete [] data; } const FTPoint& FTBitmapGlyph::Render( const FTPoint& pen) { glBitmap( 0, 0, 0.0f, 0.0f, pen.X() + pos.X(), pen.Y() - pos.Y(), (const GLubyte*)0 ); if( data) { glPixelStorei( GL_UNPACK_ROW_LENGTH, destPitch * 8); glBitmap( destWidth, destHeight, 0.0f, 0.0, 0.0, 0.0, (const GLubyte*)data); } glBitmap( 0, 0, 0.0f, 0.0f, -pos.X(), pos.Y(), (const GLubyte*)0 ); return advance; }