implement star background

This commit is contained in:
cirdan
2008-01-18 13:00:18 +00:00
parent a3c60c20f1
commit 219d5743b8
8 changed files with 99 additions and 55 deletions

View File

@@ -22,6 +22,8 @@ private:
ref_ptr<RenderWindow> _RenderWindow;
ref_ptr<Camera> _Camera;
unsigned int _ActiveTextures;
public:
RenderDevice(RenderWindow* renderWindow);
@@ -33,15 +35,18 @@ public:
void begin2D();
void end2D();
void begin3D(Camera *);
void end3D();
void clear();
void swap();
void setAmbientLight(float r, float g, float b);
void setMaterial(Material *);
void setTexture(unsigned int unit, unsigned int texture);
void begin3D(Camera *);
void setTransformation (const Vector3&, const Quaternion&);
void setTexture(unsigned int unit, Texture* texture, bool last = false);
void pushTransformation (const Vector3&, const Quaternion&);
void popTransformation ();
void setupProjectionMatrix();
void setupViewMatrix();