88 lines
1.2 KiB
C
88 lines
1.2 KiB
C
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#ifndef BLUECORE_ACTIVATED_H
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#define BLUECORE_ACTIVATED_H
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namespace BlueCore
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{
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class Activated
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{
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private:
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bool _Active;
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public:
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/**
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* Default constructor.
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* inital state is active
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*/
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inline Activated()
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{
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_Active = true;
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}
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/**
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* Constructor.
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* @param set inital state
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*/
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inline Activated(bool state) :
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_Active(state )
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{
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}
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/**
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* Destructor.
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*/
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virtual inline ~Activated()
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{
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}
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/**
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* Activate the object.
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*/
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inline void activate()
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{
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_Active = true;
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onActivation();
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}
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virtual void onActivation()
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{
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}
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/**
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* Deactivate the object.
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*/
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inline void deactivate()
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{
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_Active = false;
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onDeactivation();
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}
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virtual void onDeactivation()
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{
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}
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/**
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* toggles the object's state
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*/
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inline void toggleActive()
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{
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if (_Active )
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deactivate();
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else
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activate();
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}
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/**
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* returns the object's state
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*/
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inline bool isActive()
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{
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return _Active;
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}
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};
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} // namespace BlueCore
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#endif // BLUECORE_ACTIVATED_H
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