46 lines
1.9 KiB
Plaintext
46 lines
1.9 KiB
Plaintext
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Stuff that needs to be done and wishlist:
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These are in no particular order.
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Some might be dupes, some might be done already.
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UNICODE:
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- OS/2: Codepages. No full Unicode in the filesystem, but we can probably make
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a conversion effort.
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Stuff:
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- Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less
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important, since streaming archives aren't of much value to games (which
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is why zipfiles are king: random access), but it could have uses for, say,
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an installer/updater.
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- Reduce malloc() pressure all over the place. We fragment memory like mad.
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- profile string list interpolation.
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- We have two different ways to find dir entries in zip.c.
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- Do symlinks in zip archiver work when they point to dirs?
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- Enable more warnings?
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- Use __cdecl in physfs.h?
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- Look for FIXMEs (many marked with "!!!" in comments).
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- Find some way to relax or remove the security model for external tools.
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- OSX shouldn't use ~/.app for userdir.
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- fscanf and fprintf support in extras dir.
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- Why do we call it openArchive and dirClose?
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- Sanity check byte order at runtime.
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- Memory locking?
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- Find a better name than dvoid and fvoid.
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- Can windows.c and pocketpc.c get merged?
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- There's so much cut-and-paste between archivers...can this be reduced?
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- General code audit.
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- Multiple write dirs with mount points?
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- Deprecate PHYSFS_setSaneConfig and move it to extras?
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- Why is physfsrwops.c cut-and-pasted into the ruby bindings?
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- Replace code from SDL...
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- Should file enumeration return an error or set error state?
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- Need "getmountpoint" command in test_physfs.c ...
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- Look for calloc() calls that aren't going through the allocation hooks.
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- Write up a simple HOWTO on embedding physicsfs in another project.
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- Archivers need abstracted i/o to read from memory or files (archives in archives?)
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- Probably other stuff. Requests and recommendations are welcome.
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// end of TODO.txt ...
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