bluecore/engine/FontManager.h

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2008-01-16 11:45:17 +00:00
#ifndef BLUECORE_FONT_MANAGER_H
#define BLUECORE_FONT_MANAGER_H
// system includes
#include <map>
#include <string>
// project includes
#include "Utilities/Referenced.h"
#include "RenderDevice.h"
// forward declaratins
class FTFont;
namespace BlueCore
{
class Font : public Referenced
{
FTFont *_Font;
unsigned char *_Buffer;
ref_ptr<RenderDevice> _Device;
protected:
~Font();
public:
Font(FTFont *font, unsigned char *buffer, RenderDevice *device);
Font();
void destroy();
void print(float x, float y, const std::string &text, int halign = 0,
int valign = 0) const;
};
class FontManager : public Referenced, public sigslot::has_slots<>
{
private:
typedef std::map<std::string, weak_ptr<Font> > FontMap;
FontMap _fonts;
ref_ptr<Font> _DefaultFont;
void FontDestroyedSlot(Referenced*);
void DeviceShutdownSlot();
void destroy();
public:
FontManager(RenderDevice* device);
~FontManager();
Font *loadFont(const std::string &name, int size, bool hinting = true);
Font *getDefaultFont();
private:
ref_ptr<RenderDevice> _Device;
};
} // namespace BlueCore
#endif // BLUECORE_FONT_MANAGER_H