126 lines
6.5 KiB
XML
126 lines
6.5 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="example.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\include\spdlog\async_logger.h" />
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<ClInclude Include="..\include\spdlog\common.h" />
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<ClInclude Include="..\include\spdlog\details\async_logger_impl.h" />
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<ClInclude Include="..\include\spdlog\details\async_log_helper.h" />
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<ClInclude Include="..\include\spdlog\details\file_helper.h" />
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<ClInclude Include="..\include\spdlog\details\logger_impl.h" />
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<ClInclude Include="..\include\spdlog\details\log_msg.h" />
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<ClInclude Include="..\include\spdlog\details\mpmc_bounded_q.h" />
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<ClInclude Include="..\include\spdlog\details\null_mutex.h" />
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<ClInclude Include="..\include\spdlog\details\os.h" />
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<ClInclude Include="..\include\spdlog\details\pattern_formatter_impl.h" />
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<ClInclude Include="..\include\spdlog\details\registry.h" />
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<ClInclude Include="..\include\spdlog\details\spdlog_impl.h" />
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<ClInclude Include="..\include\spdlog\fmt\fmt.h" />
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<ClInclude Include="..\include\spdlog\fmt\ostr.h" />
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<ClInclude Include="..\include\spdlog\formatter.h" />
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<ClInclude Include="..\include\spdlog\logger.h" />
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<ClInclude Include="..\include\spdlog\sinks\android_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\ansicolor_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\base_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\dist_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\file_sinks.h" />
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<ClInclude Include="..\include\spdlog\sinks\msvc_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\null_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\ostream_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\stdout_sinks.h" />
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<ClInclude Include="..\include\spdlog\sinks\syslog_sink.h" />
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<ClInclude Include="..\include\spdlog\sinks\wincolor_sink.h" />
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<ClInclude Include="..\include\spdlog\spdlog.h" />
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<ClInclude Include="..\include\spdlog\tweakme.h" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{9E5AB93A-0CCE-4BAC-9FCB-0FC9CB5EB8D2}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>.</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PrecompiledHeaderFile />
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<PrecompiledHeaderOutputFile />
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PrecompiledHeaderFile />
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<PrecompiledHeaderOutputFile />
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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